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HelicopterGame

Roșu Mihai Cosmin

Project made for the Introduction to Graphics Programming course of the Graphics, Multimedia and Virtual Reality master program.

Details

Small OpenGL game where the player can move around a helicopter by clicking on the terrain.

  • The terrain is created using noise inside the vertex and fragment shaders
  • The trees are created by recursively rendering the branches
  • In order to click on the terrain, the program uses a secondary color buffer to store the position of the cursor

How to run

In order to run this game you need the following framework: https://github.com/UPB-Graphics/gfx-framework-ipg

Then, you have to copy the tema directory from this repository inside the lab directory of the framework.

Lastly, you have to add

#include "lab/tema/tema.h"

to the lab_list.h file and

World* world = new lab::Tema();

to the main.cpp.

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Small OpenGL game where the player can move around a helicopter by clicking on the terrain

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