Skip to content
NativeScript plugin to play audio files for Android and iOS.
TypeScript
Branch: master
Clone or download
Latest commit b49624c May 22, 2018
Permalink
Type Name Latest commit message Commit time
Failed to load latest commit information.
android Initial commit May 21, 2018
ios Initial commit May 21, 2018
.gitignore Initial commit May 21, 2018
.npmignore Initial commit May 21, 2018
.prettierrc Initial commit May 21, 2018
LICENSE.md Initial commit May 21, 2018
README.md readme May 22, 2018
async-await.ts Initial commit May 21, 2018
audio.android.ts Initial commit May 21, 2018
audio.ios.ts Initial commit May 21, 2018
common.ts Initial commit May 21, 2018
index.d.ts Initial commit May 21, 2018
options.ts Initial commit May 21, 2018
package.json Initial commit May 21, 2018
references.d.ts Initial commit May 21, 2018
tsconfig.json Initial commit May 21, 2018

README.md

NativeScript Audio Play

NativeScript plugin to play audio files for Android and iOS.

Ported from nativescript-audio (v4.3.5) to require lesser permissions for audio playback only. All credits go to original project contributors

npm npm-downloads stars forks license donate

Installation

tns plugin add nativescript-audioplay


Android Native Classes

iOS Native Classes

Usage

TypeScript Example

import { TNSPlayer } from 'nativescript-audioplay';

export class YourClass {
  private _player: TNSPlayer;

  constructor() {
    this._player = new TNSPlayer();
    this._player.debug = true; // set true to enable TNSPlayer console logs for debugging.
    this._player
      .initFromFile({
        audioFile: '~/audio/song.mp3', // ~ = app directory
        loop: false,
        completeCallback: this._trackComplete.bind(this),
        errorCallback: this._trackError.bind(this)
      })
      .then(() => {
        this._player.getAudioTrackDuration().then(duration => {
          // iOS: duration is in seconds
          // Android: duration is in milliseconds
          console.log(`song duration:`, duration);
        });
      });
  }

  public togglePlay() {
    if (this._player.isAudioPlaying()) {
      this._player.pause();
    } else {
      this._player.play();
    }
  }

  private _trackComplete(args: any) {
    console.log('reference back to player:', args.player);
    // iOS only: flag indicating if completed succesfully
    console.log('whether song play completed successfully:', args.flag);
  }

  private _trackError(args: any) {
    console.log('reference back to player:', args.player);
    console.log('the error:', args.error);
    // Android only: extra detail on error
    console.log('extra info on the error:', args.extra);
  }
}

Javascript Example:

const audio = require('nativescript-audioplay');

const player = new audio.TNSPlayer();
const playerOptions = {
  audioFile: 'http://some/audio/file.mp3',
  loop: false,
  completeCallback: function() {
    console.log('finished playing');
  },
  errorCallback: function(errorObject) {
    console.log(JSON.stringify(errorObject));
  },
  infoCallback: function(args) {
    console.log(JSON.stringify(args));
  }
};

player
  .playFromUrl(playerOptions)
  .then(function(res) {
    console.log(res);
  })
  .catch(function(err) {
    console.log('something went wrong...', err);
  });

API

TNSPlayer Methods

Method Description
initFromFile(options: AudioPlayerOptions): Promise Initialize player instance with a file without auto-playing.
playFromFile(options: AudioPlayerOptions): Promise Auto-play from a file.
initFromUrl(options: AudioPlayerOptions): Promise Initialize player instance from a url without auto-playing.
playFromUrl(options: AudioPlayerOptions): Promise Auto-play from a url.
pause(): Promise<boolean> Pause playback.
resume(): void Resume playback.
seekTo(time:number): Promise<boolean> Seek to position.
dispose(): Promise<boolean> Free up resources when done playing audio.
isAudioPlaying(): boolean Determine if player is playing.
getAudioTrackDuration(): Promise<string> Duration of media file assigned to the player.
playAtTime(time: number): void - iOS Only Play audio track at specific time of duration.
changePlayerSpeed(speed: number): void - On Android Only API 23+ Change the playback speed of the media player.

TNSPlayer Instance Properties

Property Description
ios Get the native ios AVAudioPlayer instance.
android Get the native android MediaPlayer instance.
debug: boolean Set true to enable debugging console logs (default false).
currentTime: number Get the current time in the media file's duration.
volume: number Get/Set the player volume. Value range from 0 to 1.

License

MIT

Credits

nativescript-audio

You can’t perform that action at this time.