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@@ -149,12 +149,6 @@ public String getOwnerName() {
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returnownerName;
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}
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-
privatevoidsetOwnerUUID(@NullableUUIDuuid) {
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ownerUUID = uuid;
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//Look up the username of the owner so that we can sync it (and more importantly have it set in single player when network connections don't serialize and deserialize)
* This is the hashCode that is used for determining if a frequency is dirty. Override this if your frequency type has more things that may mean it needs to be
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* re-synced.
@@ -178,6 +172,9 @@ public int hashCode() {
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@Override
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publicbooleanequals(Objectobj) {
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if (this == obj) {
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returntrue;
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}
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if (objinstanceofFrequencyother) {
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if (frequencyType == FrequencyType.SECURITY || securityMode == other.securityMode) {
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