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Getting Started

This is a short walkthrough describing how to set up a simple graphical application using Veldrid. The next few sections will introduce chunks of the of the application piece-by-piece for clarity. The finished product is available in the Veldrid Samples repository.

Part 1: Creating a Window and GraphicsDevice, and setting up a main loop

Part 2: Creating graphics resources

Part 3: Drawing a quad, and resource cleanup

Final Image