diff --git a/src/GPU2D.cpp b/src/GPU2D.cpp index db58268555..4951404df2 100644 --- a/src/GPU2D.cpp +++ b/src/GPU2D.cpp @@ -1167,11 +1167,7 @@ void GPU2D::DrawScanline_Mode1(u32 line, u32* dst) else if (flag2 & 0x40) target2 = 0x0100; else target2 = flag2 << 8; - if (!(windowmask[i] & 0x20)) - { - coloreffect = 0; - } - else if ((flag1 & 0x80) && (BlendCnt & target2)) + if ((flag1 & 0x80) && (BlendCnt & target2)) { // sprite blending @@ -1214,7 +1210,7 @@ void GPU2D::DrawScanline_Mode1(u32 line, u32* dst) continue; } - else if (BlendCnt & flag1) + else if ((BlendCnt & flag1) && (windowmask[i] & 0x20)) { if ((bldcnteffect == 1) && (BlendCnt & target2)) {