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2 changes: 1 addition & 1 deletion packages/matter-adapter/CHANGELOG.md
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# Changelog

## 1.1.0 - _unreleased_
## 1.1.0 - _2026-06-06_

### Changed
- **Minimum melonJS bumped to 19.7.0.** The `PhysicsAdapter` interface gained the required `raycasts3d: boolean` capability and the optional `raycast3d?` / `querySphere?` methods in 19.7 alongside `Camera3d` + the `Octree` broadphase. `@melonjs/matter-adapter` declares `raycasts3d: false` and omits both 3D methods — Matter is 2D-only, so any `world.raycast3d` / `world.adapter.querySphere?(...)` call under this adapter falls through to `null` / `undefined` at the call site.
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2 changes: 1 addition & 1 deletion packages/melonjs/CHANGELOG.md
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# Changelog

## [19.7.0] (melonJS 2) - _unreleased_
## [19.7.0] (melonJS 2) - _2026-06-06_

**Highlights:** `Camera3d` perspective camera lands. Every batched shader now carries per-sprite depth as `vec3 aVertex`, unlocking 3D-projected sprites and meshes. Backward compatible with existing 2D code.

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2 changes: 1 addition & 1 deletion packages/planck-adapter/CHANGELOG.md
Original file line number Diff line number Diff line change
@@ -1,6 +1,6 @@
# Changelog

## 1.1.0 - _unreleased_
## 1.1.0 - _2026-06-06_

### Changed
- **Minimum melonJS bumped to 19.7.0.** The `PhysicsAdapter` interface gained the required `raycasts3d: boolean` capability and the optional `raycast3d?` / `querySphere?` methods in 19.7 alongside `Camera3d` + the `Octree` broadphase. `@melonjs/planck-adapter` declares `raycasts3d: false` and omits both 3D methods — planck (Box2D) is 2D-only, so any `world.raycast3d` / `world.adapter.querySphere?(...)` call under this adapter falls through to `null` / `undefined` at the call site.
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