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Commits on May 17, 2016
  1. Merge pull request #283 from JinShil/patch-1

    Fix typo in nvgCreateFontMem() description
    committed May 17, 2016
  2. @JinShil
Commits on Feb 1, 2016
  1. Fixed use of nvglImageHandlexx in GL utils from earlier PR

    - nvglImageHandle was changes to contain GL postfix, changed GL utils
    to use that too
    - fixed silly failure check bug in FBO demo
    committed Feb 1, 2016
Commits on Jan 29, 2016
  1. Merge pull request #261 from reFX-Mike/master

    Fixed fontstash.h crashing
    committed Jan 29, 2016
Commits on Jan 28, 2016
  1. Merge pull request #201 from andrewcorrigan/master

    Fix for issue #172
    committed Jan 28, 2016
Commits on Jan 27, 2016
  1. @reFX-Mike

    Replace malloc.h with stdlib.h

    reFX-Mike committed Jan 27, 2016
  2. Increased SCRATCH_FONS_SCRATCH_BUF_SIZE to 64000

    Michael Hartmann committed Jan 27, 2016
Commits on Oct 25, 2015
Commits on Aug 8, 2015
  1. Merge pull request #238 from plasmacel/master

    fixed type usage
    committed Aug 8, 2015
Commits on Aug 7, 2015
  1. @plasmacel

    fixed type usage

    in some situations int and GLsizei is not the same type which leads to conversion warnings
    plasmacel committed Aug 7, 2015
Commits on Jun 13, 2015
  1. Merge pull request #226 from olliwang/framebuffer

    Improve the use of NVGLUframebuffer.
    committed Jun 13, 2015
Commits on Jun 11, 2015
  1. @olliwang

    Improve the use of NVGLUframebuffer.

    The `NVGLUframebuffer` structure contains a `ctx` member but was actually never used. This commit takes advantage of the `ctx` property so there is no need to keep the reference of the context elsewhere after calling `nvgluCreateFramebuffer()`, or it would add difficulty for maintenance. As a result, the `nvgluDeleteFramebuffer()` function only needs to take one `NVGLUframebuffer` instance as the parameter.
    olliwang committed Jun 11, 2015
Commits on Mar 13, 2015
  1. Merge pull request #207 from alexbrazier/patch-1

    Fix spelling mistake in readme
    committed Mar 13, 2015
Commits on Mar 12, 2015
  1. @alexbrazier
Commits on Feb 21, 2015
  1. @andrewcorrigan

    Fix for issue #172

    andrewcorrigan committed Feb 21, 2015
Commits on Jan 9, 2015
  1. Merge pull request #196 from waywardmonkeys/fix-typos

    Fix typos.
    committed Jan 9, 2015
  2. @waywardmonkeys

    Fix typos.

    waywardmonkeys committed Jan 9, 2015
Commits on Dec 31, 2014
  1. Fix for #191

    - fixed stroke to use lino join style to calculate required vertex
    count
    committed Dec 31, 2014
Commits on Nov 11, 2014
  1. Fix for issue #175

    Line break would duplicate a word if the first character of a word
    would cause a line break
    committed Nov 11, 2014
  2. Merge pull request #185 from SmilyOrg/patch-2

    Added check in addPoint to avoid duplicated moveTos breaking
    committed Nov 11, 2014
  3. Merge pull request #165 from floooh/pr_redundant_state_filter

    Redundant GL state filter
    committed Nov 11, 2014
  4. @SmilyOrg

    Added check in addPoint to avoid duplicated moveTos breaking

    It guards addPoint from "stealing" the point from the previous path if they're the same, which makes it break when you do something like this:
    ```
    moveTo(50, 50)
    moveTo(50, 50)
    lineTo(100, 100)
    ```
    
    Before the fix there's no line shown. With the second moveTo, there's a second path added, but without the 50,50 point, because it was already added with the first moveTo. This makes the second path only contain the point 100,100 so it doesn't draw at all.
    
    After the fix, the point equality check is ignored for the first point in the path, so the second path gets the 50,50 point too and that makes it behave as expected.
    
    This is only one solution to the duplicated moveTo problem and it's likely not the best one, but it's one that's easy to add and it seems to work just fine.
    SmilyOrg committed Nov 11, 2014
Commits on Nov 7, 2014
  1. Merge pull request #184 from olliwang/fbo

    Fixes nvgluCreateFramebuffer().
    committed Nov 7, 2014
  2. @olliwang

    Fixes nvgluCreateFramebuffer().

    The framebuffer and renderbuffer did restore in `nvgluCreateFramebuffer()` on succeed. However, they are not restored if error occurs. This commit fixes it.
    olliwang committed Nov 7, 2014
Commits on Nov 1, 2014
  1. Merge pull request #183 from csaken/master

    Fixed compile error occuring if FONS_USE_FREETYPE is defined.
    committed Nov 1, 2014
  2. Fixed compile occuring if FONS_USE_FREETYPE is defined.

    Jancsi Farkas committed Nov 1, 2014
Commits on Oct 31, 2014
Commits on Sep 25, 2014
  1. Merge pull request #174 from SmilyOrg/patch-1

    Consistent code syntax and typo fix
    committed Sep 25, 2014
  2. @SmilyOrg
Commits on Sep 16, 2014
  1. Merge pull request #170 from olliwang/static

    Fixed syntax error of checking defined identifier
    committed Sep 16, 2014
  2. @olliwang

    Fixed syntax error of checking defined identifier

    The syntax is wrong when checking defined identifier.
    olliwang committed Sep 16, 2014
  3. Merge pull request #169 from olliwang/cancel

    Added nvgCancelFrame()
    committed Sep 16, 2014
  4. @olliwang

    Added nvgCancelFrame()

    This commit implements a new nvgCancelFrame() function for the purpose described in #168.
    
    Currently, if calling nvgBeginFrame(), the nvgEndFrame() function must be called to finish the drawing. However, if knowing the drawing would take too much time and want to give up the drawing. There is no way to cancel it. nvgCancelFrame() gives another choice to end the frame without actually drawing.
    olliwang committed Sep 16, 2014
Commits on Sep 5, 2014
  1. Merge pull request #164 from floooh/pr_uniform_array_2

    Merge uniforms into a single uniform array
    committed Sep 5, 2014
Commits on Sep 4, 2014
  1. Merge pull request #163 from olliwang/gles_fbo

    Add FBO support for GLES
    committed Sep 4, 2014
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