Collision detection and resolution of rigid bodies in 3D space
Branch: master
Clone or download
Fetching latest commit…
Cannot retrieve the latest commit at this time.
Permalink
Type Name Latest commit message Commit time
Failed to load latest commit information.
examples/humble
src
.gitignore
COPYING
Makefile
README.md
TODO.md

README.md

Nutshell Dynamics

Excessively minimal C++ library for detecting and resolving collisions of (rigid) bodies in 3D space. There's a roughly 100-line example of some tetrahedrons endlessly colliding here as well. They are drawn using OpenGL but the library itself has no dependencies.