- Nanjing, China
This project is based on OpenNI2, NITE2, and OpenCV2, it will automatically save many skeleton animation clips to bvh files.
Experiment of prototype concepts.
Experiment of global illumination in screen space
This project is based on the official Kinect SDK example, it will automatically save many skeleton animation clips to bvh files.
Forked from alpacasking/SimpleVertexPainter
A simple plugin for unity,to paint vertex color