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NodeInfoModule.h
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NodeInfoModule.h
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#pragma once
#include "ProtobufModule.h"
/**
* NodeInfo module for sending/receiving NodeInfos into the mesh
*/
class NodeInfoModule : public ProtobufModule<meshtastic_User>, private concurrency::OSThread
{
/// The id of the last packet we sent, to allow us to cancel it if we make something fresher
PacketId prevPacketId = 0;
uint32_t currentGeneration = 0;
public:
/** Constructor
* name is for debugging output
*/
NodeInfoModule();
/**
* Send our NodeInfo into the mesh
*/
void sendOurNodeInfo(NodeNum dest = NODENUM_BROADCAST, bool wantReplies = false, uint8_t channel = 0,
bool _shorterTimeout = false);
protected:
/** Called to handle a particular incoming message
@return true if you've guaranteed you've handled this message and no other handlers should be considered for it
*/
virtual bool handleReceivedProtobuf(const meshtastic_MeshPacket &mp, meshtastic_User *p) override;
/** Messages can be received that have the want_response bit set. If set, this callback will be invoked
* so that subclasses can (optionally) send a response back to the original sender. */
virtual meshtastic_MeshPacket *allocReply() override;
/** Does our periodic broadcast */
virtual int32_t runOnce() override;
private:
uint32_t lastSentToMesh = 0; // Last time we sent our NodeInfo to the mesh
bool shorterTimeout = false;
};
extern NodeInfoModule *nodeInfoModule;