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Some of the 3d modeler I was working on last year. C++ w/ old school OpenGL. Ctrl-Left mouse rotates scene Ctrl-Right mouse drags scene Ctrl-Mousewheel zooms in and out Shift-R will select an edge ring Shift-L will select an edge loop Spacebar deselects all I would like to convert this to WebGL + CoffeeScript (or maybe even Racket).