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UI Reactivity not working #2156

Torsten85 opened this issue May 18, 2014 · 1 comment

UI Reactivity not working #2156

Torsten85 opened this issue May 18, 2014 · 1 comment


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@Torsten85 Torsten85 commented May 18, 2014


here is a simple repo:

To reproduce the error, simply click "insert" twice and then "update".
You would expect the first line to change, but this is not happening in (in pre 0.8 releases it did).


@glasser glasser added the Blaze label May 22, 2014
@estark37 estark37 closed this in b63328c May 27, 2014
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@estark37 estark37 commented May 28, 2014

Thanks for the clear repro, @Torsten85! This is fixed (+ tests) on devel.

martijnwalraven pushed a commit that referenced this issue Feb 22, 2016
Internally, Blaze sometimes relies on `UI.render`'s autoruns nesting
within the current computation, but it's often the case that callers
don't want `UI.render`'s autoruns to be stopped when the outer
computation is invalidated. This change fixes a bug in {{#each}}: if
`addedAt` ran inside a `Deps.autorun`, and then the outer computation
was invalidated, the corresponding item would stop updating because the
autoruns set up by `UI.render` would be stopped.

Fixes #2156.
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