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run ios - error "Device type (...) could not be found" #9126
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Thanks for reporting this @ZanoT - you're running into issue ios-control/ios-sim#218, which has been fixed (ios-control/ios-sim#219), and should be coming in |
Until
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Awesome @klaussner - I just noticed your comment about this #9098, so when the upstream patch makes it into |
Thank you @klaussner for the tip, the command |
Running Meteor 1.8.1 and facing the same issue. Able to fix it using @klaussner's suggestion,
PS: Removing ios as platform and adding back or updating meteor as some of the stackoverflow threads suggested did not help. Attaching the log below for reference,
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Hello everybody, I am facing with a problem concerning the command
meteor run ios
.I searched on Stack Overflow, etc but I did not found any help.
I started few days ago to learn Meteor, with Visual Studio Code, so I followed the (Blaze) tutorial for the "simple-todos" app. At the end the app worked properly.
Step "6. Running on mobile", I had to install Xcode (version 9.0, 9A235) via the Mac App Store, no problem. When I typed
meteor install-sdk ios
it asked me to install others dependencies (like Cocoapods), fine. (I launched XCode, and the Simulator to see if, at least, one device could be started, perfect, I can close it)Then, when I run
meteor run ios
it raises many errors (see my PasteBin) like this one in the first lines :Meteor, Visual Studio Code, Xcode, etc were all installed recently, at their last version and without any fancy configuration, so I do not understand why this happens.
Thank you for your help.
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