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Challenges building while following instructions in readme (false alarms, but leaving this for others) #16
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Interestingly I'm on MacOS 10.15.6 and I've run into different issues. Running the build I get these two errors;
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Ah ha. The IPC stuff doesn't compile, oops. It should be |
btw @ctrlcctrlv tested your fix, and it builds as well. |
Great news. I'm glad I took the time to make it work on Mac and document the process, as it seems I underestimated how popular Macs are. I make my fonts on Linux usually, Windows sometimes. |
I feel like on a purely /political?/ level to make a font editor truly successful you'll need to convince a lot of mac users to switch. part of that bridge is education, part of that bridge is making it easier for them. I use a mac still because of the stranglehold on graphic design apple has. Basically I need to be able to work with other glyphs and robofont users and I can't do that (currently) if I go full linux. I really appreciate you working on this, and I've got real hope that "this time is different" Appreciated reading the documentation on the build philosophy you've put together. I'm still rolling it around in my skull, but I'll try and come up with halfway intelligent feedback here and there. |
Discovered by Mirko Velimirovic / @bghryct (GitHub) Cf. MFEK/glif#16
Context: I’m on macOS 10.15.5 and I wanted to install this to try it out. I had a few hurdles in doing so, and I’ve figured them out but will leave this issue (and close it) in case it helps others who have the same issues.
I was curious to check this out, but after following the directions to install vulkanSDK & rustup, the build was stopped at an error:
So, I ran
rustc --explain E0554
as suggested, and realized that I hadn’t quite followed all the instructions – I hadn’t configured the rust installation to use thenightly
toolchain.So, I ran the build again, and ... I got another error:
I found that this is because I misunderstood the vulkanSDK Getting Started guide. I tried to do the main method of moving the DMG files into a folder within my home directory. However, I had to also do their "Alternate method" of running the
./install_vulkan.py
script.With this, the build worked!
Qool! (Dumb joke, sorry.) Looking forward to playing with this a bit. Thanks for making this pretty straightforward for newcomers to build!
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