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- add browse buttons to CGameInstall dialog for engine folder- copy content, only generating the .game atm- delete .game files? should we also delete files that were copied?- when doing Q3 + mod, the mod has to be setup in the preferences(that's a bit awkward)- the game list reload doesn't work right, the entries in the combo probably need to be initialized again- add GUI pref to allow change font for views (currently must be done by hand in local.conf -> "GlFont")- group entries in NEWS file? currently it's chronically- tearoff menus loose their custom access labels they get from MainFrame::ShowMenuItemKeyBindings() when detaching/attaching. Currently the code hooks into notify::tearoff-state event and simply re-creates all labels again. That's quite brute force, the menu in being de/attached in question should be recreated, not all.- snapshots/autosave: don't have it enabled and load a map from e.g. baseq3/maps/snapshots/mymap.12.map and continue from there. Further snapshots will be saved into baseq3/maps/snapshots/snapshots/mymap.12.0.map ...