From 0f5dab6514dfc3eab009c79bd2c754f72fc5ee2d Mon Sep 17 00:00:00 2001 From: Vicki Pfau Date: Sun, 16 Jul 2017 12:04:50 -0700 Subject: [PATCH] All: Minor text fixes --- CHANGES | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/CHANGES b/CHANGES index a1ca736b90f..2da41dc12d1 100644 --- a/CHANGES +++ b/CHANGES @@ -8,7 +8,7 @@ Misc: - GBA: Extend oddly-sized ROMs to full address space (fixes mgba.io/i/722) - All: Make FIXED_ROM_BUFFER an option instead of 3DS-only -0.6.0: (Future) +0.6.0: (2017-07-16) Features: - Library view - Sprite viewer @@ -76,11 +76,9 @@ Bugfixes: - Qt: Ensure CLI backend is attached when submitting commands (fixes mgba.io/i/662) - Qt: Disable "New multiplayer window" when MAX_GBAS is reached (fixes mgba.io/i/107) - Qt: Fix game unpausing after frame advancing and refocusing - - Qt: Fix screen background improperly stretching - SDL: Fix game crash check - SDL: Fix race condition with audio thread when starting - SDL: Fix showing version number - - SDL: Fix cheats not loading - Test: Fix crash when loading invalid file - Test: Fix crash when fuzzing fails to load a file - Test: Don't rely on core for frames elapsed @@ -185,6 +183,8 @@ Bugfixes: - Core: Fix rewinding getting out of sync (fixes mgba.io/i/791) - Qt: Fix GL-less build - Qt: Fix Software renderer not handling alpha bits properly + - Qt: Fix screen background improperly stretching + - SDL: Fix cheats not loading Misc: - GB Serialize: Add MBC state serialization - GBA Memory: Call crash callbacks regardless of if hard crash is enabled