View
@@ -72,49 +72,55 @@ Game Boy Advance ist ein eingetragenes Warenzeichen von Nintendo Co., Ltd.</tran
<context>
<name>AssetTile</name>
<message>
- <location filename="../AssetTile.ui" line="12"/>
+ <location filename="../AssetTile.ui" line="20"/>
<source>AssetTile</source>
<translation>AssetTile</translation>
</message>
<message>
- <location filename="../AssetTile.ui" line="33"/>
+ <location filename="../AssetTile.ui" line="41"/>
<source>Tile #</source>
<translation>Tile #</translation>
</message>
<message>
- <location filename="../AssetTile.ui" line="40"/>
+ <location filename="../AssetTile.ui" line="48"/>
+ <location filename="../AssetTile.ui" line="69"/>
<source>0</source>
<translation>0</translation>
</message>
<message>
- <location filename="../AssetTile.ui" line="54"/>
+ <location filename="../AssetTile.ui" line="62"/>
+ <source>Palette #</source>
+ <translation>Palette #</translation>
+ </message>
+ <message>
+ <location filename="../AssetTile.ui" line="83"/>
<source>Address</source>
<translation>Adresse</translation>
</message>
<message>
- <location filename="../AssetTile.ui" line="61"/>
+ <location filename="../AssetTile.ui" line="90"/>
<source>0x06000000</source>
<translation>0x06000000</translation>
</message>
<message>
- <location filename="../AssetTile.ui" line="100"/>
+ <location filename="../AssetTile.ui" line="129"/>
<source>Red</source>
<translation>Rot</translation>
</message>
<message>
- <location filename="../AssetTile.ui" line="107"/>
+ <location filename="../AssetTile.ui" line="136"/>
<source>Green</source>
<translation>Grün</translation>
</message>
<message>
- <location filename="../AssetTile.ui" line="114"/>
+ <location filename="../AssetTile.ui" line="143"/>
<source>Blue</source>
<translation>Blau</translation>
</message>
<message>
- <location filename="../AssetTile.ui" line="128"/>
- <location filename="../AssetTile.ui" line="135"/>
- <location filename="../AssetTile.ui" line="142"/>
+ <location filename="../AssetTile.ui" line="157"/>
+ <location filename="../AssetTile.ui" line="164"/>
+ <location filename="../AssetTile.ui" line="171"/>
<source>0x00 (00)</source>
<translation>0x00 (00)</translation>
</message>
@@ -454,6 +460,29 @@ Game Boy Advance ist ein eingetragenes Warenzeichen von Nintendo Co., Ltd.</tran
<translation>Max. Zeilen</translation>
</message>
</context>
+<context>
+ <name>MapView</name>
+ <message>
+ <location filename="../MapView.ui" line="14"/>
+ <source>Maps</source>
+ <translation>Maps</translation>
+ </message>
+ <message>
+ <location filename="../MapView.ui" line="101"/>
+ <source>×</source>
+ <translation>×</translation>
+ </message>
+ <message>
+ <location filename="../MapView.ui" line="114"/>
+ <source>Magnification</source>
+ <translation>Vergrößerung</translation>
+ </message>
+ <message>
+ <location filename="../MapView.ui" line="123"/>
+ <source>Export</source>
+ <translation>Exportieren</translation>
+ </message>
+</context>
<context>
<name>MemorySearch</name>
<message>
@@ -950,8 +979,18 @@ Game Boy Advance ist ein eingetragenes Warenzeichen von Nintendo Co., Ltd.</tran
</message>
<message>
<location filename="../OverrideView.ui" line="347"/>
- <source>Colors</source>
- <translation>Farben</translation>
+ <source>Background Colors</source>
+ <translation>Hintergrund-Farbpalette</translation>
+ </message>
+ <message>
+ <location filename="../OverrideView.ui" line="434"/>
+ <source>Sprite Colors 1</source>
+ <translation>Sprite-Farbpalette 1</translation>
+ </message>
+ <message>
+ <location filename="../OverrideView.ui" line="441"/>
+ <source>Sprite Colors 2</source>
+ <translation>Sprite-Farbpalette 2</translation>
</message>
</context>
<context>
@@ -1060,14 +1099,14 @@ Game Boy Advance ist ein eingetragenes Warenzeichen von Nintendo Co., Ltd.</tran
<context>
<name>QGBA::AssetTile</name>
<message>
- <location filename="../AssetTile.cpp" line="104"/>
+ <location filename="../AssetTile.cpp" line="112"/>
<source>%0%1%2</source>
<translation>%0%1%2</translation>
</message>
<message>
- <location filename="../AssetTile.cpp" line="133"/>
- <location filename="../AssetTile.cpp" line="134"/>
- <location filename="../AssetTile.cpp" line="135"/>
+ <location filename="../AssetTile.cpp" line="148"/>
+ <location filename="../AssetTile.cpp" line="149"/>
+ <location filename="../AssetTile.cpp" line="150"/>
<source>0x%0 (%1)</source>
<translation>0x%0 (%1)</translation>
</message>
@@ -1118,22 +1157,22 @@ Game Boy Advance ist ein eingetragenes Warenzeichen von Nintendo Co., Ltd.</tran
<context>
<name>QGBA::CoreController</name>
<message>
- <location filename="../CoreController.cpp" line="497"/>
+ <location filename="../CoreController.cpp" line="495"/>
<source>Failed to open save file: %1</source>
<translation>Fehler beim Öffnen der Speicherdatei: %1</translation>
</message>
<message>
- <location filename="../CoreController.cpp" line="526"/>
+ <location filename="../CoreController.cpp" line="524"/>
<source>Failed to open game file: %1</source>
<translation>Fehler beim Öffnen der Spieldatei: %1</translation>
</message>
<message>
- <location filename="../CoreController.cpp" line="591"/>
+ <location filename="../CoreController.cpp" line="589"/>
<source>Failed to open snapshot file for reading: %1</source>
<translation>Konnte Snapshot-Datei %1 nicht zum Lesen öffnen</translation>
</message>
<message>
- <location filename="../CoreController.cpp" line="607"/>
+ <location filename="../CoreController.cpp" line="605"/>
<source>Failed to open snapshot file for writing: %1</source>
<translation>Konnte Snapshot-Datei %1 nicht zum Schreiben öffnen</translation>
</message>
@@ -2673,6 +2712,54 @@ Game Boy Advance ist ein eingetragenes Warenzeichen von Nintendo Co., Ltd.</tran
<translation>GAME ERROR</translation>
</message>
</context>
+<context>
+ <name>QGBA::MapView</name>
+ <message>
+ <location filename="../MapView.cpp" line="83"/>
+ <source>Map Addr.</source>
+ <translation>Map-Addr.</translation>
+ </message>
+ <message>
+ <location filename="../MapView.cpp" line="84"/>
+ <source>Mirror</source>
+ <translation>Spiegel</translation>
+ </message>
+ <message>
+ <location filename="../MapView.cpp" line="112"/>
+ <source>None</source>
+ <translation>Keiner</translation>
+ </message>
+ <message>
+ <location filename="../MapView.cpp" line="114"/>
+ <source>Both</source>
+ <translation>Beidseitig</translation>
+ </message>
+ <message>
+ <location filename="../MapView.cpp" line="116"/>
+ <source>Horizontal</source>
+ <translation>Horizontal</translation>
+ </message>
+ <message>
+ <location filename="../MapView.cpp" line="118"/>
+ <source>Vertical</source>
+ <translation>Vertikal</translation>
+ </message>
+ <message>
+ <location filename="../MapView.cpp" line="171"/>
+ <source>Export map</source>
+ <translation>Map exportieren</translation>
+ </message>
+ <message>
+ <location filename="../MapView.cpp" line="172"/>
+ <source>Portable Network Graphics (*.png)</source>
+ <translation>Portable Network Graphics (*.png)</translation>
+ </message>
+ <message>
+ <location filename="../MapView.cpp" line="175"/>
+ <source>Failed to open output PNG file: %1</source>
+ <translation>Fehler beim Öffnen der Ausgabe-PNG-Datei: %1</translation>
+ </message>
+</context>
<context>
<name>QGBA::MemoryModel</name>
<message>
@@ -2764,7 +2851,7 @@ Game Boy Advance ist ein eingetragenes Warenzeichen von Nintendo Co., Ltd.</tran
<name>QGBA::ObjView</name>
<message>
<location filename="../ObjView.cpp" line="144"/>
- <location filename="../ObjView.cpp" line="237"/>
+ <location filename="../ObjView.cpp" line="238"/>
<source>0x%0</source>
<translation>0x%0</translation>
</message>
@@ -2794,23 +2881,23 @@ Game Boy Advance ist ein eingetragenes Warenzeichen von Nintendo Co., Ltd.</tran
<translation>Ungültig</translation>
</message>
<message>
- <location filename="../ObjView.cpp" line="244"/>
<location filename="../ObjView.cpp" line="245"/>
+ <location filename="../ObjView.cpp" line="246"/>
<source>N/A</source>
<translation>N/A</translation>
</message>
<message>
- <location filename="../ObjView.cpp" line="251"/>
+ <location filename="../ObjView.cpp" line="252"/>
<source>Export sprite</source>
<translation>Sprite exportieren</translation>
</message>
<message>
- <location filename="../ObjView.cpp" line="252"/>
+ <location filename="../ObjView.cpp" line="253"/>
<source>Portable Network Graphics (*.png)</source>
<translation>Portable Network Graphics (*.png)</translation>
</message>
<message>
- <location filename="../ObjView.cpp" line="255"/>
+ <location filename="../ObjView.cpp" line="256"/>
<source>Failed to open output PNG file: %1</source>
<translation>Fehler beim Öffnen der Ausgabe-PNG-Datei: %1</translation>
</message>
@@ -2925,28 +3012,28 @@ Game Boy Advance ist ein eingetragenes Warenzeichen von Nintendo Co., Ltd.</tran
<translation>Keiner (Standbild)</translation>
</message>
<message>
- <location filename="../SettingsView.cpp" line="217"/>
+ <location filename="../SettingsView.cpp" line="231"/>
<source>Keyboard</source>
<translation>Tastatur</translation>
</message>
<message>
- <location filename="../SettingsView.cpp" line="226"/>
+ <location filename="../SettingsView.cpp" line="240"/>
<source>Controllers</source>
<translation>Gamepads</translation>
</message>
<message>
- <location filename="../SettingsView.cpp" line="258"/>
+ <location filename="../SettingsView.cpp" line="272"/>
<source>Shortcuts</source>
<translation>Tastenkürzel</translation>
</message>
<message>
- <location filename="../SettingsView.cpp" line="270"/>
- <location filename="../SettingsView.cpp" line="280"/>
+ <location filename="../SettingsView.cpp" line="284"/>
+ <location filename="../SettingsView.cpp" line="294"/>
<source>Shaders</source>
<translation>Shader</translation>
</message>
<message>
- <location filename="../SettingsView.cpp" line="287"/>
+ <location filename="../SettingsView.cpp" line="301"/>
<source>Select BIOS</source>
<translation>BIOS auswählen</translation>
</message>
@@ -3023,92 +3110,92 @@ Game Boy Advance ist ein eingetragenes Warenzeichen von Nintendo Co., Ltd.</tran
<context>
<name>QGBA::Window</name>
<message>
- <location filename="../Window.cpp" line="253"/>
+ <location filename="../Window.cpp" line="254"/>
<source>Game Boy Advance ROMs (%1)</source>
<translation>Game Boy Advance-ROMs (%1)</translation>
</message>
<message>
- <location filename="../Window.cpp" line="269"/>
+ <location filename="../Window.cpp" line="270"/>
<source>Game Boy ROMs (%1)</source>
<translation>Game Boy-ROMs (%1)</translation>
</message>
<message>
- <location filename="../Window.cpp" line="273"/>
+ <location filename="../Window.cpp" line="274"/>
<source>All ROMs (%1)</source>
<translation>Alle ROMs (%1)</translation>
</message>
<message>
- <location filename="../Window.cpp" line="274"/>
+ <location filename="../Window.cpp" line="275"/>
<source>%1 Video Logs (*.mvl)</source>
<translation>%1 Video-Logs (*.mvl)</translation>
</message>
<message>
- <location filename="../Window.cpp" line="289"/>
+ <location filename="../Window.cpp" line="290"/>
<source>Archives (%1)</source>
<translation>Archive (%1)</translation>
</message>
<message>
- <location filename="../Window.cpp" line="294"/>
- <location filename="../Window.cpp" line="302"/>
- <location filename="../Window.cpp" line="329"/>
+ <location filename="../Window.cpp" line="295"/>
+ <location filename="../Window.cpp" line="303"/>
+ <location filename="../Window.cpp" line="330"/>
<source>Select ROM</source>
<translation>ROM auswählen</translation>
</message>
<message>
- <location filename="../Window.cpp" line="337"/>
+ <location filename="../Window.cpp" line="338"/>
<source>Game Boy Advance save files (%1)</source>
<translation>Game Boy Advance-Speicherdateien (%1)</translation>
</message>
<message>
- <location filename="../Window.cpp" line="338"/>
- <location filename="../Window.cpp" line="383"/>
- <location filename="../Window.cpp" line="390"/>
+ <location filename="../Window.cpp" line="339"/>
+ <location filename="../Window.cpp" line="384"/>
+ <location filename="../Window.cpp" line="391"/>
<source>Select save</source>
<translation>Speicherdatei wählen</translation>
</message>
<message>
- <location filename="../Window.cpp" line="359"/>
+ <location filename="../Window.cpp" line="360"/>
<source>Select patch</source>
<translation>Patch wählen</translation>
</message>
<message>
- <location filename="../Window.cpp" line="359"/>
+ <location filename="../Window.cpp" line="360"/>
<source>Patches (*.ips *.ups *.bps)</source>
<translation>Patches (*.ips *.ups *.bps)</translation>
</message>
<message>
- <location filename="../Window.cpp" line="376"/>
+ <location filename="../Window.cpp" line="377"/>
<source>Select image</source>
<translation>Bild auswählen</translation>
</message>
<message>
- <location filename="../Window.cpp" line="376"/>
+ <location filename="../Window.cpp" line="377"/>
<source>Image file (*.png *.gif *.jpg *.jpeg);;All files (*)</source>
<translation>Bild-Datei (*.png *.gif *.jpg *.jpeg);;Alle Dateien (*)</translation>
</message>
<message>
- <location filename="../Window.cpp" line="383"/>
- <location filename="../Window.cpp" line="390"/>
+ <location filename="../Window.cpp" line="384"/>
+ <location filename="../Window.cpp" line="391"/>
<source>GameShark saves (*.sps *.xps)</source>
<translation>GameShark-Speicherdaten (*.sps *.xps)</translation>
</message>
<message>
- <location filename="../Window.cpp" line="413"/>
+ <location filename="../Window.cpp" line="414"/>
<source>Select video log</source>
<translation>Video-Log auswählen</translation>
</message>
<message>
- <location filename="../Window.cpp" line="413"/>
+ <location filename="../Window.cpp" line="414"/>
<source>Video logs (*.mvl)</source>
<translation>Video-Logs (*.mvl)</translation>
</message>
<message>
- <location filename="../Window.cpp" line="751"/>
+ <location filename="../Window.cpp" line="752"/>
<source>Crash</source>
<translation>Absturz</translation>
</message>
<message>
- <location filename="../Window.cpp" line="752"/>
+ <location filename="../Window.cpp" line="753"/>
<source>The game has crashed with the following error:
%1</source>
@@ -3117,633 +3204,638 @@ Game Boy Advance ist ein eingetragenes Warenzeichen von Nintendo Co., Ltd.</tran
%1</translation>
</message>
<message>
- <location filename="../Window.cpp" line="760"/>
+ <location filename="../Window.cpp" line="761"/>
<source>Couldn&apos;t Load</source>
<translation>Konnte nicht geladen werden</translation>
</message>
<message>
- <location filename="../Window.cpp" line="761"/>
+ <location filename="../Window.cpp" line="762"/>
<source>Could not load game. Are you sure it&apos;s in the correct format?</source>
<translation>Konnte das Spiel nicht laden. Sind Sie sicher, dass es im korrekten Format vorliegt?</translation>
</message>
<message>
- <location filename="../Window.cpp" line="774"/>
+ <location filename="../Window.cpp" line="775"/>
<source>Unimplemented BIOS call</source>
<translation>Nicht implementierter BIOS-Aufruf</translation>
</message>
<message>
- <location filename="../Window.cpp" line="775"/>
+ <location filename="../Window.cpp" line="776"/>
<source>This game uses a BIOS call that is not implemented. Please use the official BIOS for best experience.</source>
<translation>Dieses Spiel verwendet einen BIOS-Aufruf, der nicht implementiert ist. Bitte verwenden Sie für die beste Spielerfahrung das offizielle BIOS.</translation>
</message>
<message>
- <location filename="../Window.cpp" line="850"/>
+ <location filename="../Window.cpp" line="851"/>
<source>Really make portable?</source>
<translation>Portablen Modus wirklich aktivieren?</translation>
</message>
<message>
- <location filename="../Window.cpp" line="851"/>
+ <location filename="../Window.cpp" line="852"/>
<source>This will make the emulator load its configuration from the same directory as the executable. Do you want to continue?</source>
<translation>Diese Einstellung wird den Emulator so konfigurieren, dass er seine Konfiguration aus dem gleichen Verzeichnis wie die Programmdatei lädt. Möchten Sie fortfahren?</translation>
</message>
<message>
- <location filename="../Window.cpp" line="859"/>
+ <location filename="../Window.cpp" line="860"/>
<source>Restart needed</source>
<translation>Neustart benötigt</translation>
</message>
<message>
- <location filename="../Window.cpp" line="860"/>
+ <location filename="../Window.cpp" line="861"/>
<source>Some changes will not take effect until the emulator is restarted.</source>
<translation>Einige Änderungen werden erst übernommen, wenn der Emulator neu gestartet wurde.</translation>
</message>
<message>
- <location filename="../Window.cpp" line="906"/>
+ <location filename="../Window.cpp" line="907"/>
<source> - Player %1 of %2</source>
<translation> - Spieler %1 von %2</translation>
</message>
<message>
- <location filename="../Window.cpp" line="917"/>
+ <location filename="../Window.cpp" line="918"/>
<source>%1 - %2</source>
<translation>%1 - %2</translation>
</message>
<message>
- <location filename="../Window.cpp" line="919"/>
+ <location filename="../Window.cpp" line="920"/>
<source>%1 - %2 - %3</source>
<translation>%1 - %2 - %3</translation>
</message>
<message>
- <location filename="../Window.cpp" line="921"/>
+ <location filename="../Window.cpp" line="922"/>
<source>%1 - %2 (%3 fps) - %4</source>
<translation>%1 - %2 (%3 Bilder/Sekunde) - %4</translation>
</message>
<message>
- <location filename="../Window.cpp" line="956"/>
+ <location filename="../Window.cpp" line="957"/>
<source>&amp;File</source>
<translation>&amp;Datei</translation>
</message>
<message>
- <location filename="../Window.cpp" line="959"/>
+ <location filename="../Window.cpp" line="960"/>
<source>Load &amp;ROM...</source>
<translation>&amp;ROM laden...</translation>
</message>
<message>
- <location filename="../Window.cpp" line="962"/>
+ <location filename="../Window.cpp" line="963"/>
<source>Load ROM in archive...</source>
<translation>ROM aus Archiv laden...</translation>
</message>
<message>
- <location filename="../Window.cpp" line="968"/>
+ <location filename="../Window.cpp" line="969"/>
<source>Load temporary save...</source>
<translation>Temporäre Speicherdatei laden...</translation>
</message>
<message>
- <location filename="../Window.cpp" line="973"/>
+ <location filename="../Window.cpp" line="974"/>
<source>Load &amp;patch...</source>
<translation>&amp;Patch laden...</translation>
</message>
<message>
- <location filename="../Window.cpp" line="976"/>
+ <location filename="../Window.cpp" line="977"/>
<source>Boot BIOS</source>
<translation>BIOS booten</translation>
</message>
<message>
- <location filename="../Window.cpp" line="983"/>
+ <location filename="../Window.cpp" line="984"/>
<source>Replace ROM...</source>
<translation>ROM ersetzen...</translation>
</message>
<message>
- <location filename="../Window.cpp" line="985"/>
+ <location filename="../Window.cpp" line="986"/>
<source>ROM &amp;info...</source>
<translation>ROM-&amp;Informationen...</translation>
</message>
<message>
- <location filename="../Window.cpp" line="990"/>
+ <location filename="../Window.cpp" line="991"/>
<source>Recent</source>
<translation>Zuletzt verwendet</translation>
</message>
<message>
- <location filename="../Window.cpp" line="994"/>
+ <location filename="../Window.cpp" line="995"/>
<source>Make portable</source>
<translation>Portablen Modus aktivieren</translation>
</message>
<message>
- <location filename="../Window.cpp" line="998"/>
+ <location filename="../Window.cpp" line="999"/>
<source>&amp;Load state</source>
<translation>Savestate &amp;laden</translation>
</message>
<message>
- <location filename="../Window.cpp" line="999"/>
+ <location filename="../Window.cpp" line="1000"/>
<source>F10</source>
<translation>F10</translation>
</message>
<message>
- <location filename="../Window.cpp" line="1005"/>
+ <location filename="../Window.cpp" line="1006"/>
<source>&amp;Save state</source>
<translation>Savestate &amp;speichern</translation>
</message>
<message>
- <location filename="../Window.cpp" line="1006"/>
+ <location filename="../Window.cpp" line="1007"/>
<source>Shift+F10</source>
<translation>Umschalt+F10</translation>
</message>
<message>
- <location filename="../Window.cpp" line="1012"/>
+ <location filename="../Window.cpp" line="1013"/>
<source>Quick load</source>
<translation>Schnell laden</translation>
</message>
<message>
- <location filename="../Window.cpp" line="1013"/>
+ <location filename="../Window.cpp" line="1014"/>
<source>Quick save</source>
<translation>Schnell speichern</translation>
</message>
<message>
- <location filename="../Window.cpp" line="1017"/>
+ <location filename="../Window.cpp" line="1018"/>
<source>Load recent</source>
<translation>Lade zuletzt gespeicherten Savestate</translation>
</message>
<message>
- <location filename="../Window.cpp" line="1025"/>
+ <location filename="../Window.cpp" line="1026"/>
<source>Save recent</source>
<translation>Speichere aktuellen Stand</translation>
</message>
<message>
- <location filename="../Window.cpp" line="1036"/>
+ <location filename="../Window.cpp" line="1037"/>
<source>Undo load state</source>
<translation>Laden des Savestate rückgängig machen</translation>
</message>
<message>
- <location filename="../Window.cpp" line="1037"/>
+ <location filename="../Window.cpp" line="1038"/>
<source>F11</source>
<translation>F11</translation>
</message>
<message>
- <location filename="../Window.cpp" line="1045"/>
+ <location filename="../Window.cpp" line="1046"/>
<source>Undo save state</source>
<translation>Speichern des Savestate rückgängig machen</translation>
</message>
<message>
- <location filename="../Window.cpp" line="1046"/>
+ <location filename="../Window.cpp" line="1047"/>
<source>Shift+F11</source>
<translation>Umschalt+F11</translation>
</message>
<message>
- <location filename="../Window.cpp" line="1059"/>
- <location filename="../Window.cpp" line="1068"/>
+ <location filename="../Window.cpp" line="1060"/>
+ <location filename="../Window.cpp" line="1069"/>
<source>State &amp;%1</source>
<translation>Savestate &amp;%1</translation>
</message>
<message>
- <location filename="../Window.cpp" line="1060"/>
+ <location filename="../Window.cpp" line="1061"/>
<source>F%1</source>
<translation>F%1</translation>
</message>
<message>
- <location filename="../Window.cpp" line="1069"/>
+ <location filename="../Window.cpp" line="1070"/>
<source>Shift+F%1</source>
<translation>Umschalt+F%1</translation>
</message>
<message>
- <location filename="../Window.cpp" line="1079"/>
+ <location filename="../Window.cpp" line="1080"/>
<source>Load camera image...</source>
<translation>Lade Kamerabild...</translation>
</message>
<message>
- <location filename="../Window.cpp" line="1085"/>
+ <location filename="../Window.cpp" line="1086"/>
<source>Import GameShark Save</source>
<translation>Importiere GameShark-Speicherstand</translation>
</message>
<message>
- <location filename="../Window.cpp" line="1091"/>
+ <location filename="../Window.cpp" line="1092"/>
<source>Export GameShark Save</source>
<translation>Exportiere GameShark-Speicherstand</translation>
</message>
<message>
- <location filename="../Window.cpp" line="1099"/>
+ <location filename="../Window.cpp" line="1100"/>
<source>New multiplayer window</source>
<translation>Neues Multiplayer-Fenster</translation>
</message>
<message>
- <location filename="../Window.cpp" line="1109"/>
+ <location filename="../Window.cpp" line="1110"/>
<source>About</source>
<translation>Über</translation>
</message>
<message>
- <location filename="../Window.cpp" line="1114"/>
+ <location filename="../Window.cpp" line="1115"/>
<source>E&amp;xit</source>
<translation>&amp;Beenden</translation>
</message>
<message>
- <location filename="../Window.cpp" line="1117"/>
+ <location filename="../Window.cpp" line="1118"/>
<source>&amp;Emulation</source>
<translation>&amp;Emulation</translation>
</message>
<message>
- <location filename="../Window.cpp" line="1119"/>
+ <location filename="../Window.cpp" line="1120"/>
<source>&amp;Reset</source>
<translation>Zu&amp;rücksetzen</translation>
</message>
<message>
- <location filename="../Window.cpp" line="1120"/>
+ <location filename="../Window.cpp" line="1121"/>
<source>Ctrl+R</source>
<translation>Strg+R</translation>
</message>
<message>
- <location filename="../Window.cpp" line="1127"/>
+ <location filename="../Window.cpp" line="1128"/>
<source>Sh&amp;utdown</source>
<translation>Schli&amp;eßen</translation>
</message>
<message>
- <location filename="../Window.cpp" line="1135"/>
+ <location filename="../Window.cpp" line="1136"/>
<source>Yank game pak</source>
<translation>Spielmodul herausziehen</translation>
</message>
<message>
- <location filename="../Window.cpp" line="1145"/>
+ <location filename="../Window.cpp" line="1146"/>
<source>&amp;Pause</source>
<translation>&amp;Pause</translation>
</message>
<message>
- <location filename="../Window.cpp" line="1148"/>
+ <location filename="../Window.cpp" line="1149"/>
<source>Ctrl+P</source>
<translation>Strg+P</translation>
</message>
<message>
- <location filename="../Window.cpp" line="1158"/>
+ <location filename="../Window.cpp" line="1159"/>
<source>&amp;Next frame</source>
<translation>&amp;Nächstes Bild</translation>
</message>
<message>
- <location filename="../Window.cpp" line="1159"/>
+ <location filename="../Window.cpp" line="1160"/>
<source>Ctrl+N</source>
<translation>Strg+N</translation>
</message>
<message>
- <location filename="../Window.cpp" line="1172"/>
+ <location filename="../Window.cpp" line="1177"/>
<source>Fast forward (held)</source>
<translation>Schneller Vorlauf (gehalten)</translation>
</message>
<message>
- <location filename="../Window.cpp" line="1174"/>
+ <location filename="../Window.cpp" line="1179"/>
<source>&amp;Fast forward</source>
<translation>Schneller &amp;Vorlauf</translation>
</message>
<message>
- <location filename="../Window.cpp" line="1177"/>
+ <location filename="../Window.cpp" line="1182"/>
<source>Shift+Tab</source>
<translation>Umschalt+Tab</translation>
</message>
<message>
- <location filename="../Window.cpp" line="1184"/>
+ <location filename="../Window.cpp" line="1189"/>
<source>Fast forward speed</source>
<translation>Vorlauf-Geschwindigkeit</translation>
</message>
<message>
- <location filename="../Window.cpp" line="1189"/>
+ <location filename="../Window.cpp" line="1194"/>
<source>Unbounded</source>
<translation>Unbegrenzt</translation>
</message>
<message>
- <location filename="../Window.cpp" line="1193"/>
+ <location filename="../Window.cpp" line="1198"/>
<source>%0x</source>
<translation>%0x</translation>
</message>
<message>
- <location filename="../Window.cpp" line="1205"/>
+ <location filename="../Window.cpp" line="1210"/>
<source>Rewind (held)</source>
<translation>Zurückspulen (gehalten)</translation>
</message>
<message>
- <location filename="../Window.cpp" line="1207"/>
+ <location filename="../Window.cpp" line="1212"/>
<source>Re&amp;wind</source>
<translation>Zur&amp;ückspulen</translation>
</message>
<message>
- <location filename="../Window.cpp" line="1208"/>
+ <location filename="../Window.cpp" line="1213"/>
<source>~</source>
<translation>~</translation>
</message>
<message>
- <location filename="../Window.cpp" line="1216"/>
+ <location filename="../Window.cpp" line="1221"/>
<source>Step backwards</source>
<translation>Schrittweiser Rücklauf</translation>
</message>
<message>
- <location filename="../Window.cpp" line="1217"/>
+ <location filename="../Window.cpp" line="1222"/>
<source>Ctrl+B</source>
<translation>Strg+B</translation>
</message>
<message>
- <location filename="../Window.cpp" line="1226"/>
+ <location filename="../Window.cpp" line="1231"/>
<source>Sync to &amp;video</source>
<translation>Mit &amp;Video synchronisieren</translation>
</message>
<message>
- <location filename="../Window.cpp" line="1233"/>
+ <location filename="../Window.cpp" line="1238"/>
<source>Sync to &amp;audio</source>
<translation>Mit &amp;Audio synchronisieren</translation>
</message>
<message>
- <location filename="../Window.cpp" line="1241"/>
+ <location filename="../Window.cpp" line="1246"/>
<source>Solar sensor</source>
<translation>Solar-Sensor</translation>
</message>
<message>
- <location filename="../Window.cpp" line="1243"/>
+ <location filename="../Window.cpp" line="1248"/>
<source>Increase solar level</source>
<translation>Sonnen-Level erhöhen</translation>
</message>
<message>
- <location filename="../Window.cpp" line="1247"/>
+ <location filename="../Window.cpp" line="1252"/>
<source>Decrease solar level</source>
<translation>Sonnen-Level verringern</translation>
</message>
<message>
- <location filename="../Window.cpp" line="1251"/>
+ <location filename="../Window.cpp" line="1256"/>
<source>Brightest solar level</source>
<translation>Hellster Sonnen-Level</translation>
</message>
<message>
- <location filename="../Window.cpp" line="1255"/>
+ <location filename="../Window.cpp" line="1260"/>
<source>Darkest solar level</source>
<translation>Dunkelster Sonnen-Level</translation>
</message>
<message>
- <location filename="../Window.cpp" line="1261"/>
+ <location filename="../Window.cpp" line="1266"/>
<source>Brightness %1</source>
<translation>Helligkeit %1</translation>
</message>
<message>
- <location filename="../Window.cpp" line="1268"/>
+ <location filename="../Window.cpp" line="1273"/>
<source>Audio/&amp;Video</source>
<translation>Audio/&amp;Video</translation>
</message>
<message>
- <location filename="../Window.cpp" line="1270"/>
+ <location filename="../Window.cpp" line="1275"/>
<source>Frame size</source>
<translation>Bildgröße</translation>
</message>
<message>
- <location filename="../Window.cpp" line="1273"/>
+ <location filename="../Window.cpp" line="1278"/>
<source>%1x</source>
<translation>%1x</translation>
</message>
<message>
- <location filename="../Window.cpp" line="1301"/>
+ <location filename="../Window.cpp" line="1306"/>
<source>Toggle fullscreen</source>
<translation>Vollbildmodus umschalten</translation>
</message>
<message>
- <location filename="../Window.cpp" line="1304"/>
+ <location filename="../Window.cpp" line="1309"/>
<source>Lock aspect ratio</source>
<translation>Seitenverhältnis korrigieren</translation>
</message>
<message>
- <location filename="../Window.cpp" line="1314"/>
+ <location filename="../Window.cpp" line="1319"/>
<source>Force integer scaling</source>
<translation>Pixelgenaue Skalierung (Integer scaling)</translation>
</message>
<message>
- <location filename="../Window.cpp" line="1330"/>
+ <location filename="../Window.cpp" line="1335"/>
<source>Frame&amp;skip</source>
<translation>Frame&amp;skip</translation>
</message>
<message>
- <location filename="../Window.cpp" line="1343"/>
+ <location filename="../Window.cpp" line="1348"/>
<source>Mute</source>
<translation>Stummschalten</translation>
</message>
<message>
- <location filename="../Window.cpp" line="1350"/>
+ <location filename="../Window.cpp" line="1355"/>
<source>FPS target</source>
<translation>Bildwiederholrate</translation>
</message>
<message>
- <location filename="../Window.cpp" line="1355"/>
+ <location filename="../Window.cpp" line="1360"/>
<source>15</source>
<translation>15</translation>
</message>
<message>
- <location filename="../Window.cpp" line="1356"/>
+ <location filename="../Window.cpp" line="1361"/>
<source>30</source>
<translation>30</translation>
</message>
<message>
- <location filename="../Window.cpp" line="1357"/>
+ <location filename="../Window.cpp" line="1362"/>
<source>45</source>
<translation>45</translation>
</message>
<message>
- <location filename="../Window.cpp" line="1358"/>
+ <location filename="../Window.cpp" line="1363"/>
<source>Native (59.7)</source>
<translation>Nativ (59.7)</translation>
</message>
<message>
- <location filename="../Window.cpp" line="1359"/>
+ <location filename="../Window.cpp" line="1364"/>
<source>60</source>
<translation>60</translation>
</message>
<message>
- <location filename="../Window.cpp" line="1360"/>
+ <location filename="../Window.cpp" line="1365"/>
<source>90</source>
<translation>90</translation>
</message>
<message>
- <location filename="../Window.cpp" line="1361"/>
+ <location filename="../Window.cpp" line="1366"/>
<source>120</source>
<translation>120</translation>
</message>
<message>
- <location filename="../Window.cpp" line="1362"/>
+ <location filename="../Window.cpp" line="1367"/>
<source>240</source>
<translation>240</translation>
</message>
<message>
- <location filename="../Window.cpp" line="1368"/>
+ <location filename="../Window.cpp" line="1373"/>
<source>Take &amp;screenshot</source>
<translation>&amp;Screenshot erstellen</translation>
</message>
<message>
- <location filename="../Window.cpp" line="1369"/>
+ <location filename="../Window.cpp" line="1374"/>
<source>F12</source>
<translation>F12</translation>
</message>
<message>
- <location filename="../Window.cpp" line="1378"/>
+ <location filename="../Window.cpp" line="1383"/>
<source>Record output...</source>
<translation>Ausgabe aufzeichen...</translation>
</message>
<message>
- <location filename="../Window.cpp" line="1385"/>
+ <location filename="../Window.cpp" line="1390"/>
<source>Record GIF...</source>
<translation>GIF aufzeichen...</translation>
</message>
<message>
- <location filename="../Window.cpp" line="1390"/>
+ <location filename="../Window.cpp" line="1395"/>
<source>Record video log...</source>
<translation>Video-Log aufzeichnen...</translation>
</message>
<message>
- <location filename="../Window.cpp" line="1395"/>
+ <location filename="../Window.cpp" line="1400"/>
<source>Stop video log</source>
<translation>Video-Log beenden</translation>
</message>
<message>
- <location filename="../Window.cpp" line="1403"/>
+ <location filename="../Window.cpp" line="1408"/>
<source>Game Boy Printer...</source>
<translation>Game Boy Printer...</translation>
</message>
<message>
- <location filename="../Window.cpp" line="1415"/>
+ <location filename="../Window.cpp" line="1420"/>
<source>Video layers</source>
<translation>Video-Ebenen</translation>
</message>
<message>
- <location filename="../Window.cpp" line="1418"/>
+ <location filename="../Window.cpp" line="1423"/>
<source>Audio channels</source>
<translation>Audio-Kanäle</translation>
</message>
<message>
- <location filename="../Window.cpp" line="1421"/>
+ <location filename="../Window.cpp" line="1426"/>
<source>&amp;Tools</source>
<translation>&amp;Werkzeuge</translation>
</message>
<message>
- <location filename="../Window.cpp" line="1423"/>
+ <location filename="../Window.cpp" line="1428"/>
<source>View &amp;logs...</source>
<translation>&amp;Logs ansehen...</translation>
</message>
<message>
- <location filename="../Window.cpp" line="1427"/>
+ <location filename="../Window.cpp" line="1432"/>
<source>Game &amp;overrides...</source>
<translation>Spiel-&amp;Überschreibungen...</translation>
</message>
<message>
- <location filename="../Window.cpp" line="1440"/>
+ <location filename="../Window.cpp" line="1445"/>
<source>Game &amp;Pak sensors...</source>
<translation>Game &amp;Pak-Sensoren...</translation>
</message>
<message>
- <location filename="../Window.cpp" line="1453"/>
+ <location filename="../Window.cpp" line="1458"/>
<source>&amp;Cheats...</source>
<translation>&amp;Cheats...</translation>
</message>
<message>
- <location filename="../Window.cpp" line="1465"/>
+ <location filename="../Window.cpp" line="1470"/>
<source>Open debugger console...</source>
<translation>Debugger-Konsole äffnen...</translation>
</message>
<message>
- <location filename="../Window.cpp" line="1471"/>
+ <location filename="../Window.cpp" line="1476"/>
<source>Start &amp;GDB server...</source>
<translation>&amp;GDB-Server starten...</translation>
</message>
<message>
- <location filename="../Window.cpp" line="1459"/>
+ <location filename="../Window.cpp" line="1464"/>
<source>Settings...</source>
<translation>Einstellungen...</translation>
</message>
<message>
- <location filename="../Window.cpp" line="320"/>
+ <location filename="../Window.cpp" line="321"/>
<source>Select folder</source>
<translation>Ordner auswählen</translation>
</message>
<message>
- <location filename="../Window.cpp" line="964"/>
+ <location filename="../Window.cpp" line="965"/>
<source>Add folder to library...</source>
<translation>Ordner zur Bibliothek hinzufügen...</translation>
</message>
<message>
- <location filename="../Window.cpp" line="1324"/>
+ <location filename="../Window.cpp" line="1329"/>
<source>Bilinear filtering</source>
<translation>Bilineare Filterung</translation>
</message>
<message>
- <location filename="../Window.cpp" line="1479"/>
+ <location filename="../Window.cpp" line="1484"/>
<source>View &amp;palette...</source>
<translation>&amp;Palette betrachten...</translation>
</message>
<message>
- <location filename="../Window.cpp" line="1484"/>
+ <location filename="../Window.cpp" line="1489"/>
<source>View &amp;sprites...</source>
<translation>&amp;Sprites betrachten...</translation>
</message>
<message>
- <location filename="../Window.cpp" line="1489"/>
+ <location filename="../Window.cpp" line="1494"/>
<source>View &amp;tiles...</source>
<translation>&amp;Tiles betrachten...</translation>
</message>
<message>
- <location filename="../Window.cpp" line="1494"/>
+ <location filename="../Window.cpp" line="1499"/>
+ <source>View &amp;map...</source>
+ <translation>&amp;Map betrachten...</translation>
+ </message>
+ <message>
+ <location filename="../Window.cpp" line="1504"/>
<source>View memory...</source>
<translation>Speicher betrachten...</translation>
</message>
<message>
- <location filename="../Window.cpp" line="1499"/>
+ <location filename="../Window.cpp" line="1509"/>
<source>Search memory...</source>
<translation>Speicher durchsuchen...</translation>
</message>
<message>
- <location filename="../Window.cpp" line="1505"/>
+ <location filename="../Window.cpp" line="1515"/>
<source>View &amp;I/O registers...</source>
<translation>&amp;I/O-Register betrachten...</translation>
</message>
<message>
- <location filename="../Window.cpp" line="1573"/>
+ <location filename="../Window.cpp" line="1583"/>
<source>Exit fullscreen</source>
<translation>Vollbildmodus beenden</translation>
</message>
<message>
- <location filename="../Window.cpp" line="1578"/>
+ <location filename="../Window.cpp" line="1588"/>
<source>Autofire</source>
<translation>Autofeuer</translation>
</message>
<message>
- <location filename="../Window.cpp" line="1585"/>
+ <location filename="../Window.cpp" line="1595"/>
<source>Autofire A</source>
<translation>Autofeuer A</translation>
</message>
<message>
- <location filename="../Window.cpp" line="1591"/>
+ <location filename="../Window.cpp" line="1601"/>
<source>Autofire B</source>
<translation>Autofeuer B</translation>
</message>
<message>
- <location filename="../Window.cpp" line="1597"/>
+ <location filename="../Window.cpp" line="1607"/>
<source>Autofire L</source>
<translation>Autofeuer L</translation>
</message>
<message>
- <location filename="../Window.cpp" line="1603"/>
+ <location filename="../Window.cpp" line="1613"/>
<source>Autofire R</source>
<translation>Autofeuer R</translation>
</message>
<message>
- <location filename="../Window.cpp" line="1609"/>
+ <location filename="../Window.cpp" line="1619"/>
<source>Autofire Start</source>
<translation>Autofeuer Start</translation>
</message>
<message>
- <location filename="../Window.cpp" line="1615"/>
+ <location filename="../Window.cpp" line="1625"/>
<source>Autofire Select</source>
<translation>Autofeuer Select</translation>
</message>
<message>
- <location filename="../Window.cpp" line="1621"/>
+ <location filename="../Window.cpp" line="1631"/>
<source>Autofire Up</source>
<translation>Autofeuer nach oben</translation>
</message>
<message>
- <location filename="../Window.cpp" line="1627"/>
+ <location filename="../Window.cpp" line="1637"/>
<source>Autofire Right</source>
<translation>Autofeuer rechts</translation>
</message>
<message>
- <location filename="../Window.cpp" line="1633"/>
+ <location filename="../Window.cpp" line="1643"/>
<source>Autofire Down</source>
<translation>Autofeuer nach unten</translation>
</message>
<message>
- <location filename="../Window.cpp" line="1639"/>
+ <location filename="../Window.cpp" line="1649"/>
<source>Autofire Left</source>
<translation>Autofeuer links</translation>
</message>
@@ -4151,17 +4243,27 @@ Game Boy Advance ist ein eingetragenes Warenzeichen von Nintendo Co., Ltd.</tran
<translation>Game Boy Color-Modell</translation>
</message>
<message>
- <location filename="../SettingsView.ui" line="1176"/>
- <source>Default colors:</source>
- <translation>Standard-Farben:</translation>
+ <location filename="../SettingsView.ui" line="1183"/>
+ <source>Default BG colors:</source>
+ <translation>Standard-Hintergrundfarben:</translation>
+ </message>
+ <message>
+ <location filename="../SettingsView.ui" line="1461"/>
+ <source>Default sprite colors 1:</source>
+ <translation>Standard-Sprite-Farben 1:</translation>
+ </message>
+ <message>
+ <location filename="../SettingsView.ui" line="1468"/>
+ <source>Default sprite colors 2:</source>
+ <translation>Standard-Sprite-Farben 2:</translation>
</message>
<message>
- <location filename="../SettingsView.ui" line="1263"/>
+ <location filename="../SettingsView.ui" line="1350"/>
<source>Super Game Boy borders</source>
- <translation>SUper Game Boy-Rahmen</translation>
+ <translation>Super Game Boy-Rahmen</translation>
</message>
<message>
- <location filename="../SettingsView.ui" line="1277"/>
+ <location filename="../SettingsView.ui" line="1364"/>
<source>Camera driver:</source>
<translation>Kamera-Treiber:</translation>
</message>