Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Pokémon Kristall (DE) graphics corruption on title screen #1040

Closed
profi200 opened this issue Apr 4, 2018 · 2 comments
Closed

Pokémon Kristall (DE) graphics corruption on title screen #1040

profi200 opened this issue Apr 4, 2018 · 2 comments
Labels
hardware:2D Issues in the 2D/pixel pipeline subsystem platform:GB/GBC Game Boy/Game Boy Color-related issues severity:minor bug Issues that only have a minor impact on the library

Comments

@profi200
Copy link

profi200 commented Apr 4, 2018

A white rect is displayed on the title screen which doesn't belong there.

mGBA 0.6.2
N3DS 11.6.0-39 with Luma3DS 9.0

@endrift endrift added severity:minor bug Issues that only have a minor impact on the library platform:GB/GBC Game Boy/Game Boy Color-related issues hardware:2D Issues in the 2D/pixel pipeline subsystem labels Apr 5, 2018
@orbea
Copy link
Contributor

orbea commented Apr 7, 2018

This was fixed somewhere between 0.6.2 and the current master.

@endrift
Copy link
Member

endrift commented Apr 8, 2018

Fixed in 4deec10.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
hardware:2D Issues in the 2D/pixel pipeline subsystem platform:GB/GBC Game Boy/Game Boy Color-related issues severity:minor bug Issues that only have a minor impact on the library
Projects
None yet
Development

No branches or pull requests

3 participants