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[Bug] Games don't start paused if the emulator is paused. #1129

Description

@RetroEdit

If the emulator is paused when a game is started (i.e. retaining the pause from a previous running game), the emulator doesn't recognize that it's paused immediately. The emulator registers the pause only after clicking the file menu.

The preferable expected behavior is that the game execution will start paused because the user has to explicitly activate pause for the emulator to be paused (i.e. the emulator can't start in a paused state on its own). Less preferable but still consistent would be for the emulator to always unpause when starting a game.

Activity

  1. endrift commented on Jul 14, 2018

    @endrift
    Member

    The emulator can't be paused when a game is started; the option is disabled. How are you toggling that?

  2. RetroEdit commented on Jul 21, 2018

    @RetroEdit
    Author

    It's paused from exiting a game paused. I can record a video if you want.

  3. endrift commented on Jul 21, 2018

    @endrift
    Member

    That sounds like the actual bug, though starting paused would be a good feature

  4. RetroEdit commented on Jul 22, 2018

    @RetroEdit
    Author

    Sorry for not describing the occurrence conditions more clearly, I'll edit the original post.

  5. endrift commented on Jul 22, 2018

    @endrift
    Member

    Fixed in 2f5624e

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