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[Bug] Games don't start paused if the emulator is paused. #1129
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The emulator can't be paused when a game is started; the option is disabled. How are you toggling that? |
It's paused from exiting a game paused. I can record a video if you want. |
That sounds like the actual bug, though starting paused would be a good feature |
Sorry for not describing the occurrence conditions more clearly, I'll edit the original post. |
Fixed in 2f5624e |
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If the emulator is paused when a game is started (i.e. retaining the pause from a previous running game), the emulator doesn't recognize that it's paused immediately. The emulator registers the pause only after clicking the file menu.
The preferable expected behavior is that the game execution will start paused because the user has to explicitly activate pause for the emulator to be paused (i.e. the emulator can't start in a paused state on its own). Less preferable but still consistent would be for the emulator to always unpause when starting a game.
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