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windows libretro runahead memory leak #1197

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ghost opened this Issue Oct 2, 2018 · 4 comments

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ghost commented Oct 2, 2018

Hi, when using libretro and runahead latency, process memory usage starts ballooning quickly from 50K to 2GB+. When manually doing loadstates with runahead off, it still happens but much slower pace.

test: ac2c141

Also happens on libretro nightly buildbot

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endrift commented Oct 2, 2018

Game Boy or Game Boy Advance games? (Assuming GBA, will look into it soon.)

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ghost commented Oct 2, 2018

GB/C = rises fast, ~6K-7K every second
GBA = rises slower, ~1K-2K every second

Regardless of game played so far.

@endrift endrift closed this in e26eeed Oct 2, 2018

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endrift commented Oct 2, 2018

I think this fixes it, but there may still be some leaks.

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ghost commented Oct 3, 2018

Definitely fixed so far. Even after an hour, didn't notice anything. Thanks!

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