OS and Version: Windows - mGBA version 0.7.0 - released Jan 26, 2019.
In the games "Gunstar Super Heroes / Gunstar Future Heroes", the top energy bar has layering issues, causing graphical glitches. Part of the game goes over the weapon icons, when it does not in real hardware.
This issue clearly happens on first boss and on the second level. Please see images below:
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fwiw this game is massively exceeding the scanline cycle limit for OBJs and expects OBJs beyond that limit to get discarded. implementing this will fix the issue.
there still will be small cut-ins at the bottom of the status bar, but those appear to happen on HW as well.