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Bounded fast forward is broken #1590

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mathturtle opened this issue Dec 3, 2019 · 10 comments
Closed

Bounded fast forward is broken #1590

mathturtle opened this issue Dec 3, 2019 · 10 comments

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@mathturtle
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@mathturtle mathturtle commented Dec 3, 2019

The fast-forward/turbo button works fine when in unbounded mode, but when set to 5x or some other bounded amount the sound fast forwards and the graphics do not. Found when testing the 0.8 beta 1 preview. I was testing out GB/GBC games, but I just checked with a GBA game and it behaved the same. (Pokemon Yellow/Silver and Fire Emblem Sacred Stones if you need this info). I'm on Windows 10.

@endrift
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@endrift endrift commented Dec 9, 2019

Which display driver are you using? (E.g. OpenGL)

@mathturtle
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@mathturtle mathturtle commented Dec 17, 2019

OpenGL

@endrift
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@endrift endrift commented Jan 27, 2020

I forgot to ask, do you have sync to video enabled?

@mathturtle
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@mathturtle mathturtle commented Jan 27, 2020

image

No. I had sync to audio enabled because it (at least used to) help with gb/gbc link cable connections according to comments on another issue. Turning on sync to video doesn't help with this issue and turning off both makes the game run in unbounded speed up mode all the time.

@endrift endrift added this to the mGBA 0.8.2 milestone Feb 21, 2020
@endrift
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@endrift endrift commented Feb 21, 2020

I can reproduce this on Windows but not on Linux.

@endrift
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@endrift endrift commented Feb 21, 2020

Regressed in 3920c61.

@DandeMC
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@DandeMC DandeMC commented Apr 14, 2020

Is the problem fixed or still open?

@endrift
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@endrift endrift commented Apr 14, 2020

It's fixed but the fix hasn't made it to a released version yet.

@DandeMC
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@DandeMC DandeMC commented Apr 14, 2020

Can I fix the problem myself? When does the release come in which the problem is fixed?

@endrift
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@endrift endrift commented Apr 14, 2020

You can download a development build from the website which has the fix present: https://mgba.io/downloads.html#development-downloads

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