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It appears when the battle starts and with the furthest camera angle. This only happens in the OpenGL render, the software render is fine.
The text was updated successfully, but these errors were encountered:
This is a known issue that is unfortunately probably not fixable due to how the game handles the large backgrounds. I'll keep looking into if it's possible, as I know it's very distracting.
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GBA Video: Fix horizontal lines in GL when charbase is changed (fixes m…
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