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[Regression] Sprite viewer/Tile viewer displays wrong hex-values for colors #1648
Take for instance, this green:
0.7.3 presents the unscaled value
It may not be necessary, but if you really want to reproduce this specific example, you can do so by opening Game & Watch Gallery 4, starting the Fire Modern subgame (you must choose Modern, but difficulty shouldn't matter). Then open the tile viewer, switch the palette number to 7, go to tile 193 and click on the green two pixels to the left of Yoshi's nostril. There are probably simpler ways to reproduce.