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Glitched graphics on Final Fantasy I+II #1711

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@renecatharsis

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@renecatharsis

The top three (?) rows of the graphics turn into some glitched state when talking to NPCs in any city of Final Fantasy I on GBA. Cannot be reproduced consistently though, I have to leave and enter town again a couple of times until I get it for sure.
Using OpenGL renderer. Issue doesn't occur when using Qt Software Renderer, unfortunately the emulation seems to be lagging just a tad bit using that one.

Build used: mGBA-0.8.1-win64
OS: Win10 Pro, 64-bit
System specs: Core i7-8750H, GeForce GTX 1060
ROM CRC: 7c9854c6

Please let me know if there's any further settings, system information, savefile etc. information that might help.

ff1-glitched-rows

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    platform:GBAGame Boy Advance-related issues

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