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Glitched graphics on Final Fantasy I+II #1711
The top three (?) rows of the graphics turn into some glitched state when talking to NPCs in any city of Final Fantasy I on GBA. Cannot be reproduced consistently though, I have to leave and enter town again a couple of times until I get it for sure.
Build used: mGBA-0.8.1-win64
Please let me know if there's any further settings, system information, savefile etc. information that might help.
Still happens on mGBA-0.8.2-win64 but less regularly.
With 0.8.2 some really quick screen flickering started to appear.
Yes, tested it on previous dev builds and just now on build 6385-453791d.
Memory address displayed is consistent on every attempt to load it.