Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Watchpoint labels are nonsense in 0.8.2 #1794

Closed
RetroEdit opened this issue Jun 16, 2020 · 2 comments
Closed

Watchpoint labels are nonsense in 0.8.2 #1794

RetroEdit opened this issue Jun 16, 2020 · 2 comments
Milestone

Comments

@RetroEdit
Copy link

@RetroEdit RetroEdit commented Jun 16, 2020

Game shouldn't matter, but I'll mention it anyway. Here's what I did, in the game Super Mario Advance 4 - Super Mario Bros. 3 (CRC-32: a44ba79f).

> watch/w 0x03002AE0
 r0: 00000000   r1: 00000000   r2: 03002A40   r3: 00000001
 r4: 03002A40   r5: 03002240   r6: 0300761C   r7: 0000FFFE
 r8: 08120794   r9: 03003773  r10: 03002DBC  r11: 00000000
r12: 00000001  r13: 03007DDC  r14: 080AB9A7  r15: 0800072E
cpsr: 6000003F [-ZC---T]
0800072C:  1C18     	add r0, r3, #0
Added watchpoint #%I64i

It says it added watchpoint #%I64i, clearly not a standard number, perhaps the formatting for output wasn't escaped.

@endrift
Copy link
Member

@endrift endrift commented Jun 16, 2020

Did you build this yourself? What compiler? %I64 is only used on Windows.

@RetroEdit
Copy link
Author

@RetroEdit RetroEdit commented Jun 16, 2020

Nah, I still can't build Qt.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Linked pull requests

Successfully merging a pull request may close this issue.

None yet
2 participants
You can’t perform that action at this time.