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Super Mario Advance 2 issue (doesn't happen on a real GBA) #1876

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rhythm-g opened this issue Sep 6, 2020 · 3 comments
Closed

Super Mario Advance 2 issue (doesn't happen on a real GBA) #1876

rhythm-g opened this issue Sep 6, 2020 · 3 comments

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@rhythm-g
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@rhythm-g rhythm-g commented Sep 6, 2020

Selecting Super Mario World from the game select menu and then backing out makes this happen.
SUPER_MARIOB_AA2E00-0
When I do this in VBA it looks like this:
SUPER_MARIOB_AA2E00
On a real GBA it looks the same as the VBA screenshot.

Edit: I also noticed some flickering pixels where the transparency effect is supposed to be.

@RetroEdit
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@RetroEdit RetroEdit commented Sep 6, 2020

Oh, so the bottom of the Yoshi is out of sync with the top of the Yoshi in mGBA? Huh.

@rhythm-g
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@rhythm-g rhythm-g commented Sep 6, 2020

@RetroEdit There's a transparency effect being done on the shadow by where it says "Choose a game".

@endrift
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@endrift endrift commented Sep 6, 2020

Regressed in ed2353f.

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