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Super Mario Advance 2 issue (doesn't happen on a real GBA) #1876

@rhythm-g

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@rhythm-g

Selecting Super Mario World from the game select menu and then backing out makes this happen.
SUPER_MARIOB_AA2E00-0
When I do this in VBA it looks like this:
SUPER_MARIOB_AA2E00
On a real GBA it looks the same as the VBA screenshot.

Edit: I also noticed some flickering pixels where the transparency effect is supposed to be.

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    hardware:2DIssues in the 2D/pixel pipeline subsystemplatform:GBAGame Boy Advance-related issuesseverity:regressionIssues that were not present in previous versions

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