Ability to boot mGBA with both a multiboot image and a game pak #1941
Labels
platform:GBA
Game Boy Advance-related issues
port:Qt
Affects the Qt version (the standard desktop version)
severity:enhancement
Feature requests
Milestone
For development of multiboot software, it'd be absolutely lovely to be able to start the PC version of mGBA with both a ROM in the game pak slot and a multiboot image running. It's possible to do this through the “Replace ROM…” option after booting a multiboot image, but as it requires some manual interaction, it's not entirely suited to rapid prototyping.
My suggestion would be to either add a positional argument (e.g.
mgba actually_running.mb plugged_in.gba
) or a “plug in but don't run” option (e.g.mgba --inserted plugged_in.gba actually_running.mb
), but the specific implementation isn't particularly important.The text was updated successfully, but these errors were encountered: