[Linux/Wayland/EGL] Crash when changing game while other game is running #1992
My system is a i7-4750HQ 2Ghz notebook with the Iris Pro 5200 iGPU. I am running a current ArchLinux system using Sway as a Wayland compositor. I tried the mgba-qt 0.8.4 package directly from ArchLinux and also tried a master build (4ecf64a) inside flatpak ( https://github.com/Pixelnarium/flatpak/tree/aa4e8aea52bdb9d878ee0772b971911e6c1b5fa6/io.mgba.mGBA ).
Just starting a game works. The crash appears while loading a ROM while a game is currently running. It does not happen when I close the current game via the Emulation menu before loading a new one. It does not happen using X11 or XWayland. It does not matter if a shader is in use or not.
GDB Backtrace (master build inside flatpak):
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