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(dev builds) mGBA can't load savestates from any original Game Boy game #2061

@RafaelTrepaUnCarballo

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@RafaelTrepaUnCarballo

UPDATE: The savestates of all original Game Boy games are broken in the latest x64 dev build, or at least all the .GB roms I have:
Avenging Spirit, Donkey Kong Land, Final Fantasy Adventure, Kaeru no Tame ni Kane wa Naru, Kid Icarus - Of Myths and Monsters, Kirby's Dream Land 2, Mario Land (unless I autoapply the GBC color patch).

GBC and GBA games still works fines, though.

================
OLD: The latest dev build is unable to load savestates in Popeye 2. The savestates were made seconds ago with the same build.

I tested mGBA-build-2021-03-05-win64-6807-cc739bb369b981ba1a053417bd5a1e4c981e7bfb and another build from weeks ago (I forgot which version), both suffer the same bug.
The stable 0.8.4 has no problems with that.

I noticed the log of the dev builds gets filled with this game error:
[GAME ERROR] GB MBC: Attempting to switch to an invalid RAM bank: 0

When I try to load a save state this appears in the logs:

[WARN] GB Savestate:	Incompatible savestate, please restart with correct BIOS in DMG mode
[INFO] Status:	State 1 failed to load

I'm using Windows 10 x64 with the x64 build.

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