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This might be a bit of an odd and low-priority issue, but whenever I try to use a Libretro core build from upstream (not from the Libretro fork, I like to stress), the resulting build will have issues with GBA games that use the Flash1M save type (I.E. the Pokemon RPG games), which will refuse to load past the BIOS screen unless there's no savefile present, in which case it will complain that the Flash1M board is not initialized past the title screen.
The text was updated successfully, but these errors were encountered:
This might be a bit of an odd and low-priority issue, but whenever I try to use a Libretro core build from upstream (not from the Libretro fork, I like to stress), the resulting build will have issues with GBA games that use the Flash1M save type (I.E. the Pokemon RPG games), which will refuse to load past the BIOS screen unless there's no savefile present, in which case it will complain that the Flash1M board is not initialized past the title screen.
The text was updated successfully, but these errors were encountered: