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feature:savestatesIssues in save state implementationIssues in save state implementationplatform:GB/GBCGame Boy/Game Boy Color-related issuesGame Boy/Game Boy Color-related issuesseverity:bugSevere issues affecting multiple gamesSevere issues affecting multiple gamesseverity:regressionIssues that were not present in previous versionsIssues that were not present in previous versions
Description
- Create a savestate
- Open the pokedex menu
- Load that savestate
The game will freeze with a light color screen.
This bug appeared at some point between the 0.8.4 and 0.9.0 releases.
Latest Win64 development build: CRASH
Latest Switch development build: CRASH
0.9.0 Win64 stable build: CRASH
0.8.4 Win64 stable build: WORKS FINE
Log details:
The game log spams two GAME ERROR on loop when opening the Pokedex
[GAME ERROR] GB I/O: Writing to unknown register FF15:00
[GAME ERROR] GB I/O: Writing to unknown register FF1F:00
...
And when you load the savestate, it shows many [GAME ERROR] GB I/O: Writing to unknown register FF56:00
Those messages are stub in 0.8.4.
Hardware and software report:
bug report.zip
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feature:savestatesIssues in save state implementationIssues in save state implementationplatform:GB/GBCGame Boy/Game Boy Color-related issuesGame Boy/Game Boy Color-related issuesseverity:bugSevere issues affecting multiple gamesSevere issues affecting multiple gamesseverity:regressionIssues that were not present in previous versionsIssues that were not present in previous versions