[Development builds][Hackrom Crystal Clear 2.3.0] Crash when loading a savestate from the Pokedex #2097
Labels
feature:savestates
Issues in save state implementation
platform:GB/GBC
Game Boy/Game Boy Color-related issues
severity:bug
Severe issues affecting multiple games
severity:regression
Issues that were not present in previous versions
The game will freeze with a light color screen.
This bug appeared at some point between the 0.8.4 and 0.9.0 releases.
Latest Win64 development build: CRASH
Latest Switch development build: CRASH
0.9.0 Win64 stable build: CRASH
0.8.4 Win64 stable build: WORKS FINE
Log details:
The game log spams two GAME ERROR on loop when opening the Pokedex
[GAME ERROR] GB I/O: Writing to unknown register FF15:00
[GAME ERROR] GB I/O: Writing to unknown register FF1F:00
...
And when you load the savestate, it shows many [GAME ERROR] GB I/O: Writing to unknown register FF56:00
Those messages are stub in 0.8.4.
Hardware and software report:
bug report.zip
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