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The game will freeze with a light color screen.
This bug appeared at some point between the 0.8.4 and 0.9.0 releases.
Latest Win64 development build: CRASH
Latest Switch development build: CRASH
0.9.0 Win64 stable build: CRASH
0.8.4 Win64 stable build: WORKS FINE
The game log spams two GAME ERROR on loop when opening the Pokedex
[GAME ERROR] GB I/O: Writing to unknown register FF15:00
[GAME ERROR] GB I/O: Writing to unknown register FF1F:00
And when you load the savestate, it shows many [GAME ERROR] GB I/O: Writing to unknown register FF56:00
Those messages are stub in 0.8.4.
Hardware and software report:
The text was updated successfully, but these errors were encountered:
Please retry in latest dev, I fixed a savestate bug pretty much immediately.
Sorry, something went wrong.
I just downloaded 0.10-6896-30ed94e80 from your website.
Still has the bug
Where are you creating the savestate that you're loading while in the Pokedex? I'm not able to reproduce I can reproduce now.
I've figured out the issue. I'll have a fix tonight.
GB Serialize: Fix switching speed modes when loading a state (fixes #…
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