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[Development builds][Hackrom Crystal Clear 2.3.0] Crash when loading a savestate from the Pokedex #2097

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RafaelTrepaUnCarballo opened this issue Mar 30, 2021 · 4 comments
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feature:savestates platform:GB/GBC severity:bug severity:regression

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@RafaelTrepaUnCarballo
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RafaelTrepaUnCarballo commented Mar 30, 2021

  1. Create a savestate
  2. Open the pokedex menu
  3. Load that savestate

The game will freeze with a light color screen.

This bug appeared at some point between the 0.8.4 and 0.9.0 releases.

Latest Win64 development build: CRASH
Latest Switch development build: CRASH
0.9.0 Win64 stable build: CRASH
0.8.4 Win64 stable build: WORKS FINE

Log details:
The game log spams two GAME ERROR on loop when opening the Pokedex
[GAME ERROR] GB I/O: Writing to unknown register FF15:00
[GAME ERROR] GB I/O: Writing to unknown register FF1F:00

...

And when you load the savestate, it shows many [GAME ERROR] GB I/O: Writing to unknown register FF56:00
Those messages are stub in 0.8.4.

Hardware and software report:
bug report.zip

@endrift
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endrift commented Mar 30, 2021

Please retry in latest dev, I fixed a savestate bug pretty much immediately.

@RafaelTrepaUnCarballo
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RafaelTrepaUnCarballo commented Mar 30, 2021

I just downloaded 0.10-6896-30ed94e80 from your website.
Still has the bug

@endrift
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endrift commented Mar 30, 2021

Where are you creating the savestate that you're loading while in the Pokedex? I'm not able to reproduce I can reproduce now.

@endrift
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endrift commented Mar 30, 2021

I've figured out the issue. I'll have a fix tonight.

@endrift endrift added severity:bug severity:regression platform:GB/GBC feature:savestates labels Mar 31, 2021
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Labels
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