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Something seems really off here: it seems like rendering during frame advance might be a frame off.
Here's what sometimes occurs: I press frame advance, it renders a frame that appears to be the next frame for a split-second, then reverts back to the previous frame (probably a clone frame, if the game updates graphics at 30 FPS).
Tested using Donkey Kong Country GBA.
The text was updated successfully, but these errors were encountered:
@endrift Note Portable: Yes inside of System info.
I don't copy over config when I download a fresh mGBA; I generally re-configure it from scratch if necessary.
Generally, I try to treat testing like a controlled experiment, where I remove as many confounding variables as I can. This also reduces the chance that it's a user error on my part, but I do occasionally make them nonetheless.