Skip to content

A gameshark code that works on VBA-M (SVN r878) doesn't work on mGBA #2297

Description

@LOuroboros

Title.
I need to use a gameshark code to generate shiny Pokémon in a ROM Hack of Pokémon Emerald to check out something, and while the code works normally on my preferred version of VBA-M, it doesn't work on mGBA.
It's worth to note that this is also happening with a clean ROM of Pokémon Emerald, the same ROM that can be generated by building Pokeemerald.
explorer_768
explorer_769
explorer_770
explorer_771

I thought it was worth bringing up in case it's something that can or should be fixed on mGBA's end.
Perhaps I'm just adding the code incorrectly? I wouldn't rule it out since I can be tremendously dumb at times.

The gameshark code being used: F3A9A86D 4E2629B4 18452A7D DDE55BCC
And just in case it's relevant, the ROM Hack is called "Pokémon Shadow Specter".
EDIT: Oh yes, and after introducing the code I reset the game by going to File -> Recent too, not sure if it was needed or not.

Metadata

Metadata

Assignees

No one assigned

    Labels

    Type

    No type

    Fields

    No fields configured for issues without a type.

    Projects

    No projects

    Milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions