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Serial transfers with external clock run when no multiplayer window is open #2811

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@LunarLambda

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@LunarLambda

Hopefully self-explanatory, serial transfers seem to run (and trigger the corresponding IRQ) even when nothing is driving the external clock signal (i.e. a multiplayer window)

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    hardware:linkIssues in linking and serial subsystemsplatform:GBAGame Boy Advance-related issues

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