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Savestate file blank when using "Save state file..." #3320

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aplerdal opened this issue Oct 20, 2024 · 4 comments
Closed

Savestate file blank when using "Save state file..." #3320

aplerdal opened this issue Oct 20, 2024 · 4 comments
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feature:savestates Issues in save state implementation platform:GBA Game Boy Advance-related issues
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@aplerdal
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aplerdal commented Oct 20, 2024

Using mgba Version: 0.11-8579-67c3c4098

When saving savestates using the "Save state file..." option and the settings under "Save state extra data:" all disabled the resulting save state file is created and set to a certain size, but filled with zeros when viewed in a hex editor. The normal "Save state" and "Load state" options work completely fine. This occurred in Mario Kart Super Circuit. I have not tested it in other games. I have attached the savestate file zipped below. If I am doing something wrong or there is any more information you need let me know.

mksc.zip

@endrift
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endrift commented Oct 21, 2024

I can reproduce.

@endrift endrift added platform:GBA Game Boy Advance-related issues feature:savestates Issues in save state implementation labels Oct 21, 2024
@endrift endrift added this to the mGBA 0.10.4 milestone Oct 21, 2024
@endrift
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endrift commented Oct 21, 2024

What OS are you running? I've found a fix for this on *nix, but I'm not sure it affects Windows.

@endrift
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endrift commented Oct 21, 2024

I think this should fix it on Windows too

@aplerdal
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aplerdal commented Oct 21, 2024

I am on Windows 10 and it works now. Thank you!

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Labels
feature:savestates Issues in save state implementation platform:GBA Game Boy Advance-related issues
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