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Pocket Monsters - Ao (Japan) don't save in retroarch #486

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wwark opened this issue Jan 1, 2017 · 5 comments
Closed

Pocket Monsters - Ao (Japan) don't save in retroarch #486

wwark opened this issue Jan 1, 2017 · 5 comments

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@wwark
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@wwark wwark commented Jan 1, 2017

Hello,

I tried today to play Pocket Monsters - Ao (Japan) in retroarch but when i save the game. There is no file written on my disk and the save is not present if i restart the game.

I could manage to save with the save state but not with the normal state.

How to handle the save working maybe there is something i don't configure correctly.

Thanks for your help,
Wark.

@endrift

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@endrift endrift commented Jan 1, 2017

what platform are you using retroarch on

@wwark

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@wwark wwark commented Jan 1, 2017

i tried linux (64 bits) and android. The same issue for the two platforms.

@sergiobenrocha2

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@sergiobenrocha2 sergiobenrocha2 commented Jan 4, 2017

I can confirm that, I can see this in the terminal:

RetroArch [libretro INFO] :: GB Memory: Savedata synced
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@sergiobenrocha2 sergiobenrocha2 commented Jan 4, 2017

I'm testing master branch, I think it's not saving any of game boy games

@endrift endrift closed this in 68985d8 Jan 5, 2017
@wwark

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@wwark wwark commented Jan 5, 2017

Many Thanks for the fix and the backport.

The core GB is really good and with this fix it will be used on libretro.

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