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GameShark Save Import Not Working #658
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platform:GBAGame Boy Advance-related issuesGame Boy Advance-related issuesseverity:minor bugIssues that only have a minor impact on the libraryIssues that only have a minor impact on the library
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Please link to the GameShark Save you're using.
So quick and linked!
The save looks valid. I'll investigate at some point.
- addedplatform:GBAGame Boy Advance-related issuesGame Boy Advance-related issuesseverity:minor bugIssues that only have a minor impact on the libraryIssues that only have a minor impact on the library
on Apr 14, 2017 Would you like to know what other GameShark saves I tried? It isn't unique to Donkey Kong Country GBA game saves.
Should be fixed now.
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on Jun 14, 2017 Once the nightlies section of downloads updates on your website, I hope to test this for myself. It's still on a4faf9f. Thanks for the update.
That's odd. I'll look into why.
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on Jun 24, 2017 - added 2 commits that reference this issue
on Sep 9, 2026
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platform:GBAGame Boy Advance-related issuesGame Boy Advance-related issuesseverity:minor bugIssues that only have a minor impact on the libraryIssues that only have a minor impact on the library
I doubt this is mGBA's fault because this also happens in a 2004 version of VisualBoyAdvance and the current VBA-M release, even with
vba-over.inipresent and modified to account for the three Donkey Kong Country GBA games. I'm just trying to find answers why certain *.sps files don't take effect. I've had some successes and some failures with this import feature. I am having issues importing a GameShark Save for Donkey Kong Country 3 from GameFAQs. I go to the file select screen in-game after importing and I see no 101% saves. All slots are blank. Is there something wrong with the decoding algorithm in all three GBA emulators or are saves a pain in the butt (which has been an issue from the start of GBA emulation)?https://www.gamefaqs.com/gba/928294-donkey-kong-country-3/saves