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Spyro Eternal Night: Unnecessary lag frames #672

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AntyMew opened this Issue Apr 15, 2017 · 3 comments

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AntyMew commented Apr 15, 2017

Build: 0.1-medusa-4858-b796a689
OS: Debian 9.0 stretch amd64
Game: The Legend of Spyro: The Eternal Night (A6TE7D)

The game lags a lot more than on hardware or on DeSmuME. Confirmed to be an emulation issue rather than generic slowdowns by using frame advance.

See the main menu and the first level for examples.

@endrift endrift added the platform:DS label Apr 15, 2017

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endrift Apr 15, 2017

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This is probably the same bug as #620.

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endrift commented Apr 15, 2017

This is probably the same bug as #620.

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endrift Apr 26, 2017

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Please retest after f32fbd7.

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endrift commented Apr 26, 2017

Please retest after f32fbd7.

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Confirmed fixed.

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AntyMew commented Apr 26, 2017

Confirmed fixed.

@AntyMew AntyMew closed this Apr 26, 2017

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