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Feature Request: mute audio while fast-forwarding #846
Revision 0.7-4752-36c1fb59 broke fast-forwarding; trying to fast-forward now results in a brief burst of speed, and then the game regresses to normal speed but with sound issues that, fortunately, do not persist when fast-forward is disabled.
EDIT: I have discovered another issue involving fast-forwarding: if fast-forward speed is set to anything other than unbounded, audio gets pitched up into a tinny screech.