EEPROM8K file output size incorrect #877

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cheatfreak47 opened this Issue Sep 17, 2017 · 1 comment

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@cheatfreak47

mGBA 6.0 Stable

Little Something I've noticed- Super Mario Advance seems to be creating an 8 kilobyte save file when the actual save is an EEPROM8K, meaning only 512 bytes (or 8Kbit) of data. Unsure if this affects other games with that save type, but figured I'd let you know.

VBA-M gets this right by outputting a 512 byte file, as expected.

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endrift Sep 17, 2017

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This affects all of the smaller-type EEPROM games. I've never bothered to make it work properly since it's such a minor issue. It should be an easy fix now that I've thought about how to do it though.

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endrift commented Sep 17, 2017

This affects all of the smaller-type EEPROM games. I've never bothered to make it work properly since it's such a minor issue. It should be an easy fix now that I've thought about how to do it though.

@cheatfreak47 cheatfreak47 changed the title from Super Mario Advance Save Bug to EEPROM8K file output size incorrect Sep 17, 2017

@endrift endrift closed this in d582cf7 Sep 17, 2017

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