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Lufia: The Ruins of Lore Intro text not rendered properly #899
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platform:GBA
Game Boy Advance-related issues
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Seems to be the same root cause as #142, namely using DMA from invalid memory to read out zeroes. |
Should this be closed now? The latest revision (Revision 4873-66ce106) still has the bug. |
It was definitely fixed locally. I’ll investigate later today. |
The commit where it says the bug was fixed: It seems to change nothing but the changelog. Is that the reason? |
Good catch. Fixed now. |
endrift
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Nov 2, 2017
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https://youtu.be/AvBapnXVv9k?t=8s
The gif is how it looks in the latest development build.
The video is how its supposed to look.
The text was updated successfully, but these errors were encountered: