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@miquelcampos miquelcampos released this Apr 12, 2021

Initial support for Maya 2022:

3.7.11

Enhancements

  • mgear_dist: New drag and drop installer [mgear_dist#62]
  • Shifter: Extending the CustomShifterStep base class functionality. [shifter#109]
  • mGear_core: Added meshNavigation.edgeLoopBetweenVertices [mgear_core#77]
  • mGear_core: Added create raycast node function in applyop.py [mgear_core#90]

Bug Fix

  • Shifter: Error when joint name start with number [shifter#111]
  • mGear_core: Bad IKRot rol reference anim_utils.py [shifter#82]
  • mGear_core: Remove compile PyQt ui menu command for Maya 2022 compatibility [shifter#81]
  • mGear_core: Knots saved in json file and read if they exist [shifter#76]
  • Rigbits: Fix missing import in menu.py [rigbits#68]
  • Rigbits: rbf manager, import error catch and cleanup [rigbits#73]
  • Rigbits: Fix eyebrow joint orientation [rigbits#72]
  • Shifter_EPIC_components: Improve joint placement precision on arm, leg and spine. [shifter_epic_components#20]
  • Shifter_EPIC_components: Fixed relation dict value of "knee" in EPIC_leg_01 which causes building failure in certain cases. [shifter_epic_components#19]
Assets 3
Apr 8, 2021

@miquelcampos miquelcampos released this Mar 10, 2021

IMPORTANT NOTE: MacOS Catalina has heightened security restrictions on apps and plugins. Run this command in the Terminal, which removes the “quarantine” flag from when it gets downloaded:

sudo xattr -r -d com.apple.quarantine /PATH/TO/THE/MGEAR/SOLVERS/DIRECTORY/

3.7.9

Bug Fix

  • Anim Picker: Error when toggling character selector [anim_picker#42]
  • Rigbits: RBF manager hotfix, prevents new creation [rigbits#63]
Assets 3

@miquelcampos miquelcampos released this Mar 8, 2021

NEW HOTFIX 3.7.9 AVAILABLE >>> https://github.com/mgear-dev/mgear_dist/releases/tag/3.7.9

IMPORTANT NOTE: MacOS Catalina has heightened security restrictions on apps and plugins. Run this command in the Terminal, which removes the “quarantine” flag from when it gets downloaded:

sudo xattr -r -d com.apple.quarantine /PATH/TO/THE/MGEAR/SOLVERS/DIRECTORY/

3.7.8

New Features

  • CFXbits: Xgen IGS boost: New tool to create curve based grooming with xgen interactive grooming splines [cfxbits#1]
  • mGear solvers: New matrixConstraint node [mgear_solvers#5]
  • mGear_core: Add support for drag n drop of mGear filetypes, .sgt [mgear_core#79]
  • mGear_core: Deformer weight IO module [mgear_core#75]
  • mgear_dist: Drag and Drop easy installer [mgear_dist#56]
  • Shifter: Configurable naming template. [shifter#83]
  • Shifter: Joint orientation options. [shifter#73]
  • Shifter: Plebes (a tool for rigging character generator characters with mGear). [shifter#96]
  • Shifter_EPIC_components: New set of componets specially design for Unreal engine and Games in general.

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Enhancements

  • mGear_core: General update to add CFXbits required functions [mgear_core#63]
  • mGear_core: Skinning mismatch vertex warning should include the name of the object [mgear_core#63]
  • Shifter: Add support for #_blade in chain coponents. [shifter#107]
  • Shifter: Attributes naming using component short name(instance Name) not component type name. [shifter#95]
  • Shifter: IO return shifter rig object for NXT tools integration. [shifter#94]
  • simpleRig: Improve automatic hierarchy creation [simpleRig#8]

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Bug Fix

  • Anim Picker: Create picker improvements [anim_picker#21]
  • Anim Picker: Duplicate behavior creates instances [anim_picker#24]
  • Anim Picker: Duplicating pickers, spacing issue [anim_picker#22]
  • Anim Picker: Fail gracefully when space switch controls are not found [anim_picker#33]
  • Anim Picker: save overlay offset when change windows size [anim_picker#19]
  • Anim Picker: UI buttons hidden in OSX [anim_picker#34]
  • Animbits: Channel Master: Channel Master: Sync with Graph editor. [animbits#54]
  • Animbits: Channel Master: sync selected channels in the graph editor. [animbits#55]
  • mGear solvers: added in the clamp values for the squash and stretch node [mgear_solvers#6]
  • mGear_core: anim_utils: improve IK FK match pole vector calculation [mgear_core#65]
  • mGear_core: Attribute module new functions: Make it work with control custom names [mgear_core#62]
  • mGear_core: Mirro/flip pose not working with custom names [mgear_core#71]
  • mGear_core: Mirror/flip pose fail [mgear_core#70]
  • mGear_core: QApplication instance dont have widgetAt method on Maya 2020 [mgear_core#66]
  • mGear_core: shifter_classic_components repeatedly added to sys.path [mgear_core#69]
  • mGear_core: Stripe pipes from skinCluster names [mgear_core#64]
  • mgear_dist: Incorrect grammar in UI [mgear_dist#26]
  • mgear_dist: update menus to str command [mgear_dist#53]
  • Rigbits: Add attr ctrl tweaks [rigbits#60]
  • Rigbits: Add control and tweaks module controls need to create "isCtrl" control tag [rigbits#50]
  • Rigbits: Facial rigger is compatible with Shifter's game tools [rigbits#37]
  • Rigbits: Mirror controls required target shape to exist [rigbits#56]
  • Rigbits: RBF manager mirror with custom names [rigbits#63]
  • Shifter: Game tools fix connection issue with new matrix constraint node. [shifter#108]
  • Shifter: Game tools is not disconnecting all the connections between rig and model. [shifter#68]
  • Shifter: Guide component scale inconsistency at creation time. [shifter#97]
  • Shifter: replaces backslashes with forward slashes for Mac OS. [shifter#101]
  • Shifter: Set by default Force uniform scaling to ON. [shifter#79]
  • Shifter_classic_components: Change on Shifter leg_2jnt_tangent component settings UI [shifter_classic_components#81]
  • Shifter_classic_components: Control_01 component space switching with mgear viewport menu [shifter_classic_components#82]
  • Shifter_classic_components: Fix for issue "Menu: Ctrl+Shift results in broken shelf items" [shifter_classic_components#87]

WARNING

  • mgear_dist: dropping support for Maya 2017 and older [mgear_dist#60]

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Assets 4
Mar 1, 2021
Jan 18, 2021
3.7.4 this is Beta version for 3.7.x release
Jan 15, 2021
3.7.3 this is Beta version for 3.7.x release
Pre-release
Pre-release

@miquelcampos miquelcampos released this Dec 14, 2020

Not production-ready 3.7.0 Beta 1

Assets 3
Aug 5, 2020
Aug 5, 2020