New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Shifter: arm_2jnt_01 and leg_2jnt_01: Make optional the extra support joint in the articulations #3

Closed
miquelcampos opened this Issue Jun 15, 2018 · 0 comments

Comments

Projects
1 participant
@miquelcampos
Copy link
Member

miquelcampos commented Jun 15, 2018

From @miquelcampos on May 4, 2018 1:44

default configuration have to extra jnt in knee and elbow to support better deformation. However this behavior can be undesired in certain situations. Make this optional

The central joint will change the behavior to rotate 100% with the forearm or lower leg. So can be use as a reference rotation point for game engines .
the default behavior for this joint is to rotate 50%

image

Copied from original issue: mgear-dev/mgear#192

@miquelcampos miquelcampos self-assigned this Jun 15, 2018

miquelcampos added a commit that referenced this issue Jun 19, 2018

@miquelcampos miquelcampos added this to Whiteboard in mGear 3.X.X Jun 20, 2018

@miquelcampos miquelcampos moved this from Whiteboard to To Do in mGear 3.X.X Jun 20, 2018

@miquelcampos miquelcampos moved this from To Do to WIP in mGear 3.X.X Jun 20, 2018

mGear 3.X.X automation moved this from WIP to Done 3.0.x Jun 21, 2018

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment