👋
Hi, I'm Martin -
My work, at least as of this writing, is primarily for
📱 iOS, written in Swift. -
I have also worked on a lot of
🎮 game projects, although I consider myself mostly a hobbyist at this point. I'm primarily interested in🧩 action puzzle games, and ♜ tabletop games, especially abstract strategy. My most recent game release was a version of an abstract strategy game I designed called Blither for iOS. A year or so before that I released a game called Thrive for iOS and Android, which is another game I designed that was published in physical form by Adams Apple Games. -
I'm very interested in
✨ open source✨ projects for games, especially written in Swift. -
My github repos are pretty
🗑️ disorganized. Sorry about that!
Other places you can find me on the internet:
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My gamedev blog
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My game studio
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My resume site
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On mastodon: @grid@mastodon.gamedev.place & https://hachyderm.io/@grid