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didn't even know about the draw method until just now.
added the tetris bit.
mostly finished the tetris demo. converted input from sneaky input to…
… just detecting touches. drag down to drop a piece. left and right move it, tap to rotate.
adding delegate methods -- mostly done -- to sneaky input.
lots closer to working... moving pieces left and right works now, usi…
a bit more of the joystick stuff in there.
renamed HelloWorld in the SneakyInput dir to InputLayer
Added SneakyInput to the project.
check for game over and display it. Also removed an unused var.
much more of the tetris demo is working now. Pieces fall, and stack o…
…n top of each other.
basic particle demos completed.
added readme... trying to debug particles.
particle demo class
jiggly hello demo
back button is working.
compiling, the start of a menu... just want to commit this crap.
in progress... got rid of the C++, it's all Objective-C now, baby.
added in TetrisDemoGameModel files.
committing a .gitignore file.
initial commit. Includes Cocos2D files.