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Commits on May 16, 2011
  1. didn't even know about the draw method until just now.

    Martin Grider committed
  2. added the tetris bit.

    Martin Grider committed
  3. mostly finished the tetris demo. converted input from sneaky input to…

    Martin Grider committed
    … just detecting touches. drag down to drop a piece. left and right move it, tap to rotate.
  4. adding delegate methods -- mostly done -- to sneaky input.

    Martin Grider committed
Commits on May 7, 2011
  1. lots closer to working... moving pieces left and right works now, usi…

    Martin Grider committed
    …ng SneakyInput.
Commits on May 3, 2011
  1. a bit more of the joystick stuff in there.

    Martin Grider committed
  2. renamed HelloWorld in the SneakyInput dir to InputLayer

    Martin Grider committed
  3. Added SneakyInput to the project.

    Martin Grider committed
  4. much more of the tetris demo is working now. Pieces fall, and stack o…

    Martin Grider committed
    …n top of each other.
  5. basic particle demos completed.

    Martin Grider committed
Commits on May 2, 2011
  1. added readme... trying to debug particles.

    Martin Grider committed
  2. particle demo class

    Martin Grider committed
  3. jiggly hello demo

    Martin Grider committed
  4. back button is working.

    Martin Grider committed
Commits on May 1, 2011
  1. formatting.

    Martin Grider committed
Commits on Apr 19, 2011
Commits on Mar 26, 2011
  1. added in TetrisDemoGameModel files.

    Martin Grider committed
  2. committing a .gitignore file.

    Martin Grider committed
  3. initial commit. Includes Cocos2D files.

    Martin Grider committed
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