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  1. Combination of the previous projects into one app which serves cube map frames over syphon


  2. A half-edge mesh data structure implemented in Rust

    Rust 11 1

  3. Processing sketch to render attractors

    Processing 1

  4. A little experiment in writing a mesh builder. No idea what this'll turn into, or even if I'll keep working on it...

    C++ 1

  5. TypeScript types for pex:


  6. ce sont mes .dot .files / hier sind meine .dot .files / these are my .dot .files

    Vim script

3,020 contributions in the last year

Jun Jul Aug Sep Oct Nov Dec Jan Feb Mar Apr May Jun Mon Wed Fri

Contribution activity

June 2021

132 contributions in private repositories Jun 1 – Jun 10

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