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Pinned

  1. DigitalLife Public

    Combination of the previous projects into one app which serves cube map frames over syphon

    C++

  2. A half-edge mesh data structure implemented in Rust

    Rust 12 1

  3. Processing sketch to render attractors

    Processing 2

  4. buildmesh Public

    A little experiment in writing a mesh builder. No idea what this'll turn into, or even if I'll keep working on it...

    C++ 1

  5. TypeScript types for pex: https://github.com/pex-gl/pex-context

    5

  6. dotfiles Public

    ce sont mes .dot .files / hier sind meine .dot .files / these are my .dot .files

    Vim Script

2,963 contributions in the last year

Oct Nov Dec Jan Feb Mar Apr May Jun Jul Aug Sep Mon Wed Fri

Contribution activity

September 2022

169 contributions in private repositories Sep 1 – Sep 29

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