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/*
* Copyright 2010,2011,2012 Reality Jockey, Ltd.
* info@rjdj.me
* http://rjdj.me/
*
* This file is part of ZenGarden.
*
* ZenGarden is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* ZenGarden is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with ZenGarden. If not, see <http://www.gnu.org/licenses/>.
*
*/

#ifndef _DSP_CATCH_H_
#define _DSP_CATCH_H_

#include "DspObject.h"

class DspThrow;

/**
* [catch~ symbol]
* Implements the receiver of a many-to-one audio connection.
*/
class DspCatch : public DspObject {
  
  public:
    static MessageObject *newObject(PdMessage *initMessage, PdGraph *graph);
    DspCatch(PdMessage *initMessage, PdGraph *graph);
    ~DspCatch();

    void addThrow(DspThrow *dspThrow);
    void removeThrow(DspThrow *dspThrow);
  
    char *getName();
    static const char *getObjectLabel();
    ObjectType getObjectType();
    string toString();
  
    void processDsp();
    
  private:
    char *name;
    list<DspThrow *> throwList; // list of associated throw~ objects
};

#endif // _DSP_CATCH_H_
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