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Commits on Oct 27, 2014
  1. @Kyew
Commits on Mar 29, 2012
  1. Precompute increment and indices in o/c~ in case of SSE3.

    Performance is slightly faster.
Commits on Mar 28, 2012
  1. A correctly working osc~ with sse.

    Could use some cleaning up though.
  2. Update osc~ to new architecture.

    Greatly improved speed due to sse2. Has artefacts at high end. Fix that.
Commits on Feb 24, 2012
Commits on Jan 13, 2012
Commits on Aug 10, 2011
  1. Add static factory method to all objects in order to create an object…

    … initialisation map in PdContext.
Commits on Aug 4, 2011
Commits on Oct 17, 2010
  1. Update DspObject interface for (much) fast dsp object performance. In…

    …troduce local (float **) capable of quickly resolving output buffer changes of connecting objects. Quickly resolve multiple connections to a temporary input buffer on the stack. Allow Dsp obejcts to respond to integer or floating-point indicies in processDsp. Use local variables for most computations, instead of fetching them from the heap.
Commits on Feb 17, 2010
  1. nits on DspOsc

Commits on Feb 15, 2010
  1. Add DspOsc and associated infrastructure. Seems to be working well in…

    … this basic configuration. Needs to be tested more thoroughly. Profiling should be done in order to streamline the code at this early stage before more objects are built on this template.
Commits on Oct 30, 2009
Commits on Oct 27, 2009
Commits on Oct 15, 2009
  1. First commit of current source.

    Martin Roth authored
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