by Saskia Bennecke, Michael Carsten Clauß, Peter Lindner
Arcactus is a first person shooter game for cardboard vr.
This (non-commercial) product uses the following third party ressources:
Source "freesound.org":
- Hitting (not killing) a balloon: „Balloon 42“ by wuola https://www.freesound.org/people/wuola/sounds/168300/ Licensed under Creative Commons: By Attribution 3.0
- Popping balloon: “Balloon pop.wav” by Mart1001 https://www.freesound.org/people/Mart1001/sounds/54012/ Licensed under Creative Commons: No Copyright 3.0
- Firing thorn: “Wing Flap (Flag Flapping) 2a” by ani_music http://www.freesound.org/people/ani_music/sounds/244978/ Licensed under Creative Commons: No Copyright 3.0
- Hitting power-up / power-down: „Error_03.wav“ by distillerystudio http://www.freesound.org/people/distillerystudio/sounds/327736/ Licensed under Creative Commons: By Attribution 3.0
Source "incompetech.com":
- Background music: "River Valley Breakdown" von Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 http://creativecommons.org/licenses/by/3.0/
Third party code:
- Google VR SDK for Unity
Our usage of these tools complies with the respective license conditions.